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1
votes
Won't Fix

[SceneView] pixelHeight returned after Repaint is increased by 2

Scene/Game View

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Sep 03, 2015

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Version/s: 5.1.3f1

Steps to reproduce: 1. Open attached project 2. Open scene "testBug" 3. Select Main Camera in hierarchy and notice that two differe... Read more

0
votes
By Design

[SpritePacker][iOS] Sprites are packed inefficiently for iOS platform

2D

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Sep 03, 2015

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Version/s:

Steps to reproduce: 1. Open the attached project 2. Switch to iOS platform 3. Open 'Sprite Packer' (Windows/Sprite Packer) 4. Click... Read more

0
votes
Duplicate

UI child elements do not update correctly when parent has nested Canvas ...

UI

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Sep 03, 2015

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Version/s: 5.2.0f2

How to reproduce: 1. Load the attached project, scene "test" 2. Expand the GameObject "ExpandMe" 3. Move the GameObject "MoveMe" aro... Read more

0
votes
Fixed

Chrome NPAPI flag hint no longer valid

Webplayer

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Sep 03, 2015

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Version/s: 5.1.0f3

-e: with Chrome45 the NPAPI enabling flag is no longer available and thus our hint form UO2 is no longer valid -repro: --install la... Read more

2
votes
Fixed

Editor Window with a Sprite leaks memory during Repaint

Inspector Functionality

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Sep 03, 2015

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Version/s: 5.1.3f1

How to reproduce: 1. Open attached project 2. Open Profiler window, enable Editor Profiling and switch to the Memory view 3. Go to ... Read more

0
votes
Fixed

Crunched DXT5 isn't automatically overridden on iOS

iOS

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Sep 03, 2015

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Version/s: 5.1.3f1

How to reproduce: 1. Open attached project 2. Open scene Scene.unity 3. Build to iOS and run - Note that the build crashes on Meta... Read more

0
votes
Duplicate

LockReloadAssemblies does not work

Scripting

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Sep 03, 2015

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Version/s: 5.3.0a2

Read more

0
votes
Postponed

Right side "alt" button triggers left side "ctrl" button

Input

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Sep 03, 2015

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Version/s: 5.2.0f3

To reproduce this issue: 1. Open project 2. Play scene "TestInputKey" 3. Notice that right side "alt" button triggers left side "ctr... Read more

8
votes
Fixed

Shader variants (keywords) do not work in Asset Bundles

Shaders

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Sep 03, 2015

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Version/s: 5.1.2f1

How to reproduce: 1. Open attached project 2. Open scene Test.unity 3. Play the scene - Note that two spheres are instantiated, wi... Read more

0
votes
Fixed

Cubemaps imported from textures aren't marked as non-readable, thus usin...

Graphics - General

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Sep 02, 2015

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Version/s: 5.1.2f1

To reproduce: 1) Reimport all assets 2) Build a Standalone Windows build with development mode on, and profiler attach on 3) View t... Read more

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