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Asset thumbnails flicker when UI Builder window is open containing a Vis...
Steps to reproduce: Open the attached project Open the test.uxml asset in UI Builder Assign Mat_UI_Shader.material to one of the Vis... Read more
HDRP Liquid sample Custom Injection Pass breaks transparency and refract...
How to reproduce:1. Open the attached “HDRP-Custom-Pass” project2. Open the “Liquid” Scene3. Observe the Game view Actual result: Th... Read more
[iOS] Rendering freezes when the device is oriented upside down
How to reproduce:1. Open the attached “IN-124333” project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ in Xcode4. Build to a ... Read more
Compute Shader Import Settings is missing documentation
Reproduction steps:1. Create a new project2. Create > Shader > Compute Shader3. Select newly created Compute Shader Asset4. Pr... Read more
Sprite Swap overlay’s text overlaps with buttons when docked in dynamic ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Overlay Menu (Burger button in Scene View &g... Read more
SpriteAtlas.GetSprite/GetSprites methods return incorrect position when ...
How to reproduce:1. Open the attached project "IN-127684"2. Select the "GetSprites" asset in the Project window3. Click the "Process... Read more
Longer Track names overlap Track icons in Track List window
Steps to reproduce:1. Create new Unity project2. Create Timeline Asset in Project window3. Double-click the Timeline asset to open i... Read more
MSAA is not applied when 'Depth Submission Mode' is set to 16 bit and us...
How to reproduce:1. Open the attached project "IN-122685"2. Build and Run using Android Build profile3. Observe the VR device Actual... Read more
Scripted Importer Serialized Members are null when reimporting all Assets
How to reproduce:1. Open the attached “IN-128216” project2. Right click the “test” Asset and select "Reimport"3. Take note of the co... Read more
“Shader warning in 'TraceTransparentRays’…” warning is thrown after addi...
Reproduction steps:1. Create a new project2. Edit > Project Settings… > Player > Other Settings3. Disable Auto Graphics API... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default