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Under Consideration for 6000.0.X
Votes
0
Found in
6000.0.59f1
Issue ID
UUM-130912
Regression
No
[iOS] Rendering freezes when the device is oriented upside down
How to reproduce:
1. Open the attached “IN-124333” project
2. Build for iOS
3. Open the “Unity-iPhone.xcodeproj“ in Xcode
4. Build to a device
5. Open the app
6. Turn the device upside down
7. Observe the device screen
Actual result: The triangle on the screen is not spinning
Expected result: The triangle on the screen is spinning
Reproducible with: 6000.0.59f2 (user reported)
Reproducible on: macOS 26.0 (M4) (user reported)
Not reproducible on: macOS 26.1 (M1 Max)
Reproducible with these devices:
iPad Air (4th generation), 26.0.1 (user reported)
Not reproducible with these devices:
VLNQA00292 - iPad Air (3rd generation) (MUUJ2HC/A), CPU: Apple A12 Bionic, OS: 14.4.2
VLNQA00636 - iPad mini (A17 Pro) (MXN83KN/A), CPU: t8130, OS: 18.3.1
VLNQA00348 - iPad Air (4th generation) (MYFR2HC/A), CPU: Apple A14 Bionic, OS: 17.5.1
VLNQA00219 - Samsung Galaxy Note9 USA (SM-N960U), CPU: Snapdragon 845 SDM845, GPU: Adreno 630, OS: 8.1.0
Could not test with these devices:
VLNQA00648 - iPhone Air (MG2P4QN/A), CPU: -, OS: 26.0.1 (Changing the screen orientation to "Upside Down" is not supported)
Notes:
- Not reproduced by CQA
- Android tested on both Vulkan and OpenGLES3 graphics apis and could not reproduce the issue
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