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Fixed

Fixed in 6000.5.0a5

Under Consideration for 6000.0.X, 6000.3.X, 6000.4.X

Votes

0

Found in

6000.0.65f1

6000.3.3f1

6000.4.0b5

6000.5.0a4

Issue ID

UUM-130886

Regression

Yes

“Shader warning in 'TraceTransparentRays’…” warning is thrown after adding Graphics API

Lighting

-

Reproduction steps:
1. Create a new project
2. Edit > Project Settings… > Player > Other Settings
3. Disable Auto Graphics API
4. Press “+” in Graphics API section and add one of the Graphics APIs
5. Observe the Console

Actual result: “Shader warning in 'TraceTransparentRays': ambiguous type for bit shift; use a type suffix on literal values, like 'L' or 'U', or a cast [-Wambig-lit-shift] at Packages/com.unity.render-pipelines.core/Tests/Editor/UnifiedRayTracing/TraceTransparentRays.urtshader(21) (on d3d11)” warning is thrown
Expected result: No errors or warnings are thrown

Reproducible with: 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Not reproducible with: 6000.0.65f1, 6000.3.2f1

Reproduced on: Windows 10, Windows 11

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