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InputSystem Package unresponsive when multiple bindings on an action
Reproduction steps: 1. Open project "TestDebugInput.zip" 2. Open Scene "SampleScene" and enter Play Mode 3. Click and hold the Orang... Read more
Controllers get swapped in VR after replacing the battery of the control...
Reproduction steps: 1. Open the user's attached "HandSwapping.zip" project 2. Enter the Play mode 3. Remove the battery from the rig... Read more
Pen Pressure not detected when building to WebGL
Reproduction steps: 1. Open the attached project "Pen_test" 2. Navigate to File -> Build and Run 3. Test pen pressure anywhere on th... Read more
GetTimeoutCompletionPercentage() returns 1 after 0.1s when Hold Action w...
How to reproduce: 1. Open the attached “InputBug.zip” project 2. Open the “SampleScene” Scene 3. Enter the Play Mode 4. Press and ho... Read more
Input Actions Editor loses reference to the active Control Scheme after ...
How to reproduce: 1. Open the attached "controlscheme_playmode_issue" project 2. From the Assets folder, open the “test” Input Act... Read more
Error "NullReferenceException while resolving binding 'Test:<Mouse>/delt...
How to reproduce: 1. Open the attached project “IN_16791.zip” 2. Open "SampleScene" 3. Enter Play Mode 4. Exit Play Mode 5. Obs... Read more
OnMove() debugs a different value than Input Debugger when quickly press...
Reproduction steps: 1. Connect the controller 2. Open the "SampleScene" Scene in the attached project "Scifi Platformer.zip" 3. Open... Read more
The Input System sometimes delays button release input
Reproduction steps: 1. Open the attached project 2. Play the project 3. Start double-tapping the left or right arrow key and eventua... Read more
Listen function does not detect any input when using the G29 wheel
How to reproduce: 1. Connect the G29 wheel to the computer 2. Open the user's attached "InputSystemInspectorBug.zip" 3. Open the Sce... Read more
[Mobile] Input is not registered when pressing more than 1 time on the s...
How to reproduce: 1. Download the attached project "InputSystemBug.zip" 2. Open Device Simulator and enter Play mode 3. In Device Si... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file