Search Issue Tracker
Fixed
Fixed in 1.4.4
Votes
0
Found in [Package]
1.4.2
1.4.3
Issue ID
ISXB-381
Regression
Yes
Error "NullReferenceException while resolving binding 'Test:<Mouse>/delta[Controller]" thrown when exiting Play Mode and using Player Input system with vector 2 component and Auto-Switch disabled in Player Input
How to reproduce:
1. Open the attached project “IN_16791.zip”
2. Open "SampleScene"
3. Enter Play Mode
4. Exit Play Mode
5. Observe the Console
Expected result: no errors in the Console
Actual result: errors in the Console
Reproducible with: 1.4.1, 1.4.2, 1.4.3 (2020.3.42f1, 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21)
Not reproducible with: 1.3.0, 1.4.4 (2020.3.42f1, 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21)
Reproducible on: Windows 10 Pro
Note: not reproducible in Player
First lines of errors:
- Error 1: “NullReferenceException while resolving binding 'Test:<Mouse>/delta[Controller]' in action map 'New Controls”
- Error 2: “NullReferenceException: Object reference not set to an instance of an object”
- Error 3: “NullReferenceException: Object reference not set to an instance of an object”
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file
Resolution Note (fix version 1.4.4):
Fixed in: 1.4.4