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[Profiler] "Requested frame does not exists" exception thrown on clearin...
"Requested frame does not exists" exception thrown on clearing UI frame data. Steps to repro: 1. Create a new project. 2. Windows ... Read more
Unity Player crashes when accessing Physics.Raycast.hit.textureCoord
How to reproduce: 1. Open the "case1159544_repro" project 2. Build and Run it Expected result: Unity Player does not crash Actual r... Read more
[Android] Mono library missing for the selected architecture errors are ...
Error prevents Android applications from being built To reproduce: 1. Open any project 2. Try building project on Android platform ... Read more
Rotated ScrollView is changing position after leaving Play Mode
How to reproduce: 1. Create new Unity project 2. Add ScrollView to the Scene 3. Select Content under Canvas/ScrollView/Viewport in H... Read more
Skinned Mesh Renderer Component fails to handle Object Transform correctly
How to reproduce: 1. Open user-supplied project 2. Select "Plane" GameObject 3. Rotate GameObject 4. Observe Game and Scene Windows ... Read more
[Playables] AnimationLayerMixerPlayable ignores Weight when inputCount i...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "New Unity Project (1).zip" Project 2. Enter Play Mode 3. Observe ... Read more
Window resizing doesn't always work even when cursor is indicating possi...
Steps to reproduce: 1. Open new project 2. Select the context menu for the Inspector window at the top right 3. Click "Add Tab > Ins... Read more
[Physics 2D] GameObject having attached Relative Joint moves away from t...
Relative joint breaks and is not behaving in the intended way, on running the scene GameObject having attached Relative Joint moves... Read more
Linux installer installs only Editor if unattended, although all compone...
To reproduce: 1) Get a UnitySetup installer 2) Open the terminal 3) Run the installer with -L 4) Notice that it lists all the compon... Read more
CustomSampler.BeginWithObject fails in 2019.1 on PS4 and XBoxOne
The [Conditional("ENABLE_PROFILER")] attribute on BeginWithObject in the Sampler bindings compiles out this function for XboxOne and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph