Search Issue Tracker
[Improved prefabs]Parent-child hierarchy breaks when a prefab is created...
Parent-child hierarchy breaks when a prefab is created from missing child instance of the same prefab. Refer the attached videos fro... Read more
[macOS][.NET 4.x] Unity Editor crashes when trying to use Custom Cache C...
To reproduce: 1. Download attached “baseplate_with_raksha_source.zip" project and open in Unity 2. Open Preferences window 3. Selec... Read more
[ Terrain ] Paint Texture with Texture Quality not set to Full Res freez...
Repro Steps: 1. Create a Terrain 2. Create a Terrain Layer and assign a Texture 3. Select the created Terrain 4. Select the Paint Te... Read more
Text in the TextField can be deleted when isReadOnly is set to true
How to reproduce: 1. Open attached project "readonly-ui-elements.zip" 2. Click "Window" > "UIElements" > "ReadOnlyUiElements" 3. Cli... Read more
Timeline's Control Track does not update when a Prefab has changes appli...
How to reproduce: 1. Open the attached project "1158592.zip" 2. Open the Timeline Test GameObject in the Timeline window 3. Open the... Read more
[Unity Hub][Android][NDK] Integrated NDK version is not compatible with ...
How to reproduce: 1. Download 2019.3.0a4 trough Unity Hub with Android + NDK/SDK tools, notice that r16b is downloaded 2. Try to do ... Read more
The animation state changes without fully completing the Animation when ...
Steps to reproduce: 1. Open user-supplied project 2. Open "SampleScene" Scene 3. Select "AnimatedBar" GameObject 4. Open Animator Wi... Read more
[XR][Oculus] Unity Player targets 45 FPS when using Oculus Rift
How to reproduce: 1. Open the user's project 2. Build the project 3. Run the built executable with Oculus Rift Expected result: Uni... Read more
[UWP] UnityEngine.XR.WSA.WebCam.VideoCapture StopRecordingAsync triggers...
Steps to reproduce: 1. Download 1158055_repro.zip project 2. Switch platform to UWP and build project 3. Open VS solution and build ... Read more
[SceneView] Selection outline does not fade when behind other objects
Steps to reproduce: 1. Download 1119607_repro.zip and open "SampleScene" scene 2. Select "Cube_2" 3. Notice selection outline isn't ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph