Search Issue Tracker
Rect Transform size and anchors inside of prefab instances are zeroed ou...
How to reproduce: 1. Open the attached project "AspectRatioFitter.zip" and scene "SampleScene" 2. Open the prefab "Inner" 3. Disable... Read more
Editor crashes with YGNodelayoutImpl when Configuring a project with XRT...
To reproduce: 1. Create a new project and close it 2. Add " "com.xrtk.core": "https://github.com/XRTK/XRTK-Core.git#0.1.11" " to the... Read more
Irrationally slow Play mode entering for the first time when sprite pack...
How to reproduce: 1. Open the attached Test.zip project 2. Enter the Play mode Expected: Play mode entering takes a few seconds Act... Read more
[Windows] Help window buttons break after changing the Version Control m...
How to reproduce: 1. Create a new project 2. Go to "Edit" -> "Project Settings" -> "Editor" and under "Version control" change the m... Read more
[UWP] Switching from none XR SDK to Windows Mixed Reality SDK and shutti...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP and build project 3. Open VS solution and build player 4.... Read more
NavMeshAgent gets stuck at holes in NavMesh
How to reproduce: 1. Open attached project "agent_stuck_when_interrupting_path.zip" and scene "AgentGetsStuck" 2. Enter Play mode 3... Read more
Hub creates a non deletable folder when downloading specific Tutorial pr...
How to reproduce: 1. Open Unity Hub 2. Select Learn section 3. Download "John Lemon's Haunted Jaunt: 3D Beginner" or “Ruby’s Adventu... Read more
Additional Shader Channel on a canvas resets when entering playmode.
"Additional Shader Channel" on a canvas resets when entering playmode. Text Mesh Pro is dependant on those additional channels. We... Read more
[Editor] GameObject visibility state doesn't restore on Undo
GameObject visibility state doesn't restore on Undo after deleting Steps to Repro: 1. Create a new Project 2. Hierarchy > right-cl... Read more
Profiler Timeline fails to display one of workers Job information when J...
How to reproduce: 1. Open "case_1156836.zip" project 2. In Project Window select SampleScene 3. In Hierarchy Window select "Example"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph