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1
votes
Fixed

UI Button doesn't update its SelectionState after interactable value change

UI

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Dec 15, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project "buttonstates.zip". 2. Play "Scene" scene. 3. Click on left button, then on the right. When B... Read more

2
votes
Fixed

[Audio] Exposed parameter for the Send effect's level gives an error in ...

Audio

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Dec 15, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the attached project (861696-TestCase.zip) 2. Open the Assets/test.unity scene 3. Open Audio Mixer 4. Se... Read more

0
votes
Fixed

[Backport] Projects names are the same in generated solution file

CodeEditors

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Dec 15, 2016

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Version/s: 5.4.3p3

Reproduction steps: 1. Download "project.zip" 2. Open Command Prompt and navigate to Unity Editor 3. Run the command "Unity -batchmo... Read more

0
votes
Fixed

Terrain's tree material cause memory leak after refresh

Terrain

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Dec 15, 2016

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Version/s: 5.4.1f1

To reproduce: 1) Open attached project (in edit) and the scene inside of it 2) Open profiler window, focusing simple memory look 3) ... Read more

0
votes
Won't Fix

Navigating the scene using WASD keys causes stuttering

Scene/Game View

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Dec 15, 2016

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Version/s: 5.6.0b1

While navigating through the screen view using right mouse button and WASD, little stuttering is visible. Movement stops for a momen... Read more

1
votes
Won't Fix

CharacterController OnCollisionEnter not called if not registered on bot...

Physics

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Dec 15, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open my attached project ("case851605_repro") 2. Open the "main" scene 3. Enter Play mode 4. Notice how when ... Read more

25
votes
Fixed

Crash when loading assets in AssetBundle with LoadAssetAsync on some An...

Mobile

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Dec 15, 2016

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Version/s:

How to reproduce with sample: 1. Open the project, which is uploaded to google drive 2. Build and run on Android device 3. Click on ... Read more

0
votes
Fixed

Physics.CapsuleCastNonAlloc returns incorrect RaycastHit point and dista...

Physics

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Dec 14, 2016

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Version/s: 5.6.0b1

To reproduce: 1.Download and open attached project 2.Open "CapsuleCastTest" scene 3.Enter Play mode 4.Check the console for outputt... Read more

0
votes
By Design

Dynamic batching doesn't work on meshes respectively using Color and Col...

Graphics - General

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Dec 14, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the scene in the project 2. Enter play mode 3. Observe Frame debugger Actual: the two meshes are batche... Read more

2
votes
Duplicate

[GVR] Crash when enabling or disabling VR mode

VR

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Dec 14, 2016

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Version/s: 5.6.0b2

How we can reproduce it using the example you attached 1) Download the attached project 2) Deploy to Pixel phone using Daydream SDK ... Read more

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