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Unresponsiveness to user input for an excessive time after switching win...
Steps to repro: 1) Load the given project2) Create 2 different layouts where the scene views are closed but game views are open3) Pl... Read more
[Animation] Scrubbing Animation window timeline crashes in mecanim::Valu...
Repro steps: 1. Open project and scene "Scene"2. Select object "Sphere (2)3. In Animation window click timeline (as if to scrub)4. C... Read more
[Animation] Renaming duplicate animation clips results in incorrectly na...
Repro steps: 1. Open project and scene “Scene”2. Select object “Sphere (2)”3. In Animation window notice clip “New Animation” (this ... Read more
Loading large scene drastically cuts custom splash screen duration
Reproductions steps:1) Download user's attached project2) Build and run "Main" scene-- Notice: when launching the app half (or even ... Read more
Recreating a folder when the old meta file still exists breaks ADB GUID ...
Deleting a folder on disk (without deleting the meta file) and recreating it using AssetDatabase.CreateFolder (without refresh in-be... Read more
ParticleSystemRendererVertexStreams fails on WSAPlayer (UWP / Metro)
The DOTNET code path fails in ParticleSystem.bindings for Set/GetActiveVertexStreams, but the reason is not obvious. Read more
Shaded Wireframe doesn't work for UI elements
How to reproduce: 1. Open attached project "857162-repro.zip"2. Open "test" scene3. Change Shading Mode from Shaded to Shaded Wirefr... Read more
TTF fonts don't reimport automatically if upgraded to 5.5/5.6
Reproductions Steps:1. Import the attached project "FontTransfer" into Unity 5.4.3p3.2. Open "Test" scene.3. Click on "case_857157-a... Read more
[Fonts] CreateEditableCopy does not create an editable copy
Reproduction steps:1. Open the attached project2. Select the "Ariel" font3. Open up the settings and create an editable copy Result:... Read more
Instantiating an object with a Missing Script component attached takes h...
Steps to reproduce:1. Download and open the latest attached project ("case_857119_Stripped.zip")2. Open the Profiler window3. Enter ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask