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[Camera] Properties doesn't reset for Render Texture
Reset functionality is not working for Render Texture Steps to Repro: 1. Create a new Project 2. Project window > right-click > Re... Read more
[Presets] Unable to add Render Texture preset to Preset Manager
Steps to Repro: 1. Create a new Project 2. Project window > right-click > Render Texture 3. Select Render Texture > Click on Preset ... Read more
Bug Reporter doesn't launch when trying to open it from the Editor or cr...
How to reproduce: 1. Open attached project 2. Report a Bug Reproducible with: 2019.1.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a4 Not re... Read more
[iOS] SystemInfo.systemMemorySize sometimes reports Physical Memory unde...
SystemInfo.systemMemorySize uses sysctl to get Physical Memory size on iOS but sysctl has not been working since iOS 9 due to Privac... Read more
[Lighting][iOS][Metal] Bounced light is inverted using both Enlighten an...
To reproduce: 1. Use project attached by QA 2. Clean GI Cache and Rebake lighting (Albedo scene) 3. Build and run on iOS Expected ... Read more
ParticleSystem Trails cause artefacts when using SetParticles in LateUpd...
Steps to reproduce: 1. Open a new project and import "bugreport_20190519_particle_trails.unitypackage" package 2. Open "Demo" scene ... Read more
GameObjects with HideFlags.HideInHierarchy prevent Scene Visibility from...
How to reproduce: 1. Open tester-attached script (HiddenObject.cs) 2. Open any Unity project and import the script 3. Attach the scr... Read more
[Linux] Game object Start and Update methods are not called for game obj...
To reproduce: 1) Open the attached project 2) Open Window -> General -> Test Runner 3) "Run all" Expected: All green Actual: Only o... Read more
Modified values of prefab instance should be shown in bold
Steps: 1. Add "GameObject -> 3D Object -> Cube" 2. Drag and drop it to Project Browser to make a prefab out of it 3. Select prefab i... Read more
UnityScene::AddRootToScene crashes when importing a Prefab
To reproduce: 1. Download attached “PrefabCrash.zip" project and open in Unity 2. Select "MissionsView_Roots.prefab", right-click i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project