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A specific script crashes editor when trying to open not found 'SceneMan...
To reproduce:1. Open repro project2. Open 'TEST' scene3. Play scene Expected: scene will playActual: editor crashes Reproduced on: 5... Read more
[WebGL] rendering is broken (only a part of the screen is fine, the rest...
[WebGL] rendering is broken (only a part of the screen is fine, the rest is visual garbage).In Unity 5.5.1p4 the issue has evolved: ... Read more
Uncaught exception in async net callback
"Uncaught exception in async net callback: Object reference not set to an instance of an object"failed in attached project (imported... Read more
[Regression] 'maximum ps4_0 sampler register index exceeded' error is th...
Steps to repro: 1. Open attached project;2. Go to Assets -> _Example Scene(import recommended);3. Open scene 'ExampleScene(Gamma)... Read more
[LightProbes] Switching light probes does not update them at runtime.
Switching Lightprobes does not updated them in runtime. When loading Lightmaps and Lightprobe data via script for some reason the pr... Read more
Shader compiler crashes when compiling specific shader for OpenGLCore
Shader compiler crashes when compiling specific shader for OpenGLCore To reproduce:1. Open attached project2. Select the MF-weapon-c... Read more
Moving Game View window to secondary display throws NullReferenceExcepti...
Steps to reproduce:1. Setup a two monitor setup2. Open any Unity project3. Open Game View window4. Drag Game View window to another ... Read more
[PrefabPreviewWindow] Lighting angle changes when preview picture is cli...
Reproduction steps(GIF attached): 1. Open the attached project.2. Go to "Assets > Handpainted Forest Environment Free Sample >... Read more
Compiling errors don't show the expected message in the console
1. What happenedI have a script with compiling issues, I'm trying to enter play mode and it blocks me, but the editor doesn't write ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor