Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0b14
Issue ID
788829
Regression
No
Setting Deferred shader to No Support requires Unity restart to apply
Reproduction steps:
1. Open attached project.
2. Open scene "bug".
3. Go Edit > Project settings > Player.
4. Set Rendering path to Deferred.
5. Go Edit > Project settings > Graphics.
6. Set Deferred to No Support.
7. Restart Unity.
Actual behavior:
The tree is not visible until you again set Deferred to Built-in shader. Its impossible to make tree invisible again unless you repeat reproduction steps (5 - 7).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL][Android] Corrupt header when connecting via IP
- Editor and Android Player hangs/freezes when repeatedly Loading/Unloading AssetBundle in Vulkan
- Selecting a Material for HDRP Decal Projector in the Inspector window spams errors in the Console
- Expanded Asset Preview Box moves/hides when creating new Asset in Project window
- Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bionic/libc.so" when using OpenXR Plugin in a specific project
Add comment