Search Issue Tracker
Two identical materials show different results
To reproduce: 1. Open the project, attached by the tester (materialsBug.zip)2. Compare "Original" material with "HandmadeCopy" mater... Read more
Unity crashes in mono_method_signature_checked when creating a delegate ...
To reproduce: 1. Open the project, attached by the user (CrashTest.7z)2. Open the "szene" scene3. Enter Play mode Expected: the Edit... Read more
Calling PlayableGraph.Evaluate while paused doesn't update a Skinned Mesh
To reproduce:1. Open the user's attached project2. Select the model, add the "Attack" animation in the Animancer Controller componen... Read more
Graphics.CopyTexture throws warning "region will not copy readable textu...
How to reproduce:1. Open users' project(CopyTextureRepro.zip)2. Open "Test" scene3. Enter play mode Expected result: Texture shows u... Read more
[MacOS] New VisualStudio instance is started each time script is opened ...
To repro:1. Run Unity on Mac.2. Add script to project.3. Doubleclick on script in Project window. Result: 2 VS are started. 4. Doble... Read more
Cursor.SetCursor prints "Invalid texture used" warning when the texture ...
How to reproduce:1. Open attached project "AssetBundlesCursorWarning.zip" and scene "TestScene"2. In Assets tab, select "Build Asset... Read more
Unity Editor freezes on "Building native binary with IL2CPP" when being ...
How to reproduce:1. Open attached project2. In the menu choose Platform > Android - Google Play3. Change directory to Keystore (s... Read more
Low performance in animation window when many animation clips are attached
How to reproduce:1. Open attached Unity project "bug-animation-window"2. Load scene "scene"3. open Animator window4. Select cube in ... Read more
During Play mode all static objects appear on 0,0,0 when there are at le...
How to reproduce:1. Open attached project "PolybrushStaticBug.zip" and scene "TestScene"2. Open "Tools" -> "Polybrush" -> "Pol... Read more
[tvOS][Metal] Running empty scene from this specific upgraded project sp...
How to reproduce:1. Open the attached project2. Make sure that platform is set to tvOS3. Build and run NewEmptyScene on AppleTVResul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components