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GameObject with tessellation shader is incorrectly greyed out after sear...
Steps:1. Open QA attached project in comment (20190904_tess.zip)2. Open repro dcene3. On hierarchy, Search for "cube" Actual: The ob... Read more
“UnityEditor.Sequences.SequenceAssetIndexer.InitializeWithExistingData” ...
How to reproduce:1. Open the “TestProject” project2. Open the “Assets/TestScript.cs“ script in an IDE3. Remove line 7 and save the f... Read more
[Mac] Can't duplicate or delete array elements when using the context menu
How to reproduce:1. Open the attached project "My project (22).zip"2. Select "GameObject" in the Hierarchy window3. Open the Inspect... Read more
No warnings are thrown when using multiple Shaders with duplicate intern...
How to reproduce:1. Open the attached project (DuplicateShaderTest.zip)2. In the Project window, under Assets, select the Material "... Read more
URP Cascaded Shadows do not have a falloff in Player when the Player is ...
How to reproduce:1. Open the “DevelopmentShadowBug.zip“ project2. Open the “SampleScene“3. Observe the Game view4. Build and Run the... Read more
Particle System is flickering when recovering deleted mesh file
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/New Scene.unity“ scene3. Backup “Assets/plane.fbx” outside... Read more
Troubleshooter not showing My Cases after I logged out and logged in
Steps to reproduce:1. Open Unity TroubleShooter2. Click the account name in the top right and sign out3. Sign back in4. My Issues ta... Read more
HingeJoint2D reactionTorque is Zero AND Joint Break Torque does not exce...
Reproduction steps:1. Load the attached "case_1384707.zip" and open the "TestHinge2D" scene.2. Select the "LongBox" GameObject.3. Ob... Read more
Depth Buffer is const in the URP Package script and cannot be changed fr...
How to reproduce:1. Download project "URPDepthPrecisionIssue-2021.2.zip"2. In the file explorer go to the URPDepthPrecisionIssue-202... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved