Search Issue Tracker
Fixed in 1.16.1
Votes
0
Found in [Package]
1.16.0
1.17.0-pre.1
Issue ID
OXRB-682
Regression
No
Folder button in OpenXR Runtime Debugger window is oversized
Steps to reproduce:
1. Create new Unity project using empty URP 3D Template
2. Install OpenXR Plugin via Package Manager
3. Open “OpenXR Runtime Debugger” window
4. Observe folder button
Actual results: Folder button is too large
Expected results: Folder button should be smaller
Reproducible with versions: 1.15.1 (6000.0.61f1, 6000.2.10f1), 1.16.0 (6000.3.0b8, 6000.4.0a3)
Tested on (OS): Windows 11. macOS Silicon Tahoe 26.0 (M1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
- Addressables Analyzer flags duplicate resource references from ScriptableObjects incorrectly when the corresponding field has been removed
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
Resolution Note:
The issue has been fixed in OpenXR 1.17.0-pre.1.