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Animator "Avatar Mask" has no effect after runtimeAnimatorController is ...
To reproduce:1. Open attached project "TestOverrideAnimation.zip"2. Play "TestScene" scene.3. Press "space" button. Animation plays,... Read more
[iOS][Metal] If WebCamTexture is not initialised, it takes random textur...
Reproduction Steps:1. Open project2. Build and deploy to iOS device3. Start App in Portrait mode4. Rotate phone into Landscape mode5... Read more
Attempting to set Wheel Collider's motorTorque higher than it's RPM resu...
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Press W to drive forward Expected result: "car" mov... Read more
[WSA] Virtual keyboard does not appear in builds on Surface 3
To reproduce:1. Create a new project and import the package provided2. Build win10 VS project and deploy to Surface 33. Click the GU... Read more
[UWP] Using the MS HRTF Spatializer plugin fails WACK Windows security f...
Steps to reproduce:1. Open attached project "865507.zip"2. Build WSA Universal 10 SDK3. Open VS solution4. Start WACK test (only che... Read more
Graphics Jobs causes artifacts in particle systems on large builds
Steps to reproduce:1. Download and open the project "Graphics Jobs Bug.zip"(ownCloud link)2. Build a Development build for Standalon... Read more
Microsoft speech recognition plugin causes crash when used in play mode
To reproduce: 1.Setup microsoft speech recognition engine2.Download and open attached project3.Attach UsePlugin script to MainCamera... Read more
Sprite Rendering Performance Regression in 5.6
There is a fairly significant performance regression in 5.6 (in respect to 5.5 & 5.4) when measured using the Mobile Torture tes... Read more
[WebGL] il2cpp error when building on WebGL build 5.6.0b3
Steps to reproduce:1. Open the attached project (New Unity Project 3.zip) or create a brand new project2. Go to Build Settings, swit... Read more
Regression from 5.6.0b2 : Trail Renderer is broken in 5.6.0b3
Regression - works fine in 5.5.0p3 and in 5.6.0b2but it is already broken in 5.6.0b3 (both spin 1 and 2)When use our StandardAssets ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled