Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.0f3
Issue ID
865561
Regression
No
Attempting to set Wheel Collider's motorTorque higher than it's RPM results in the gameobject starting to shake
Steps to reproduce:
1. Download and open the attached project
2. Enter Play mode
3. Press W to drive forward
Expected result: "car" moves forward normally
Actual result: after a few seconds of moving, "car" starts shaking
Reproduced on: 5.3.7p2, 5.4.4f1, 5.5.0p3, 5.6.0b3
Notes:
-this can be "fixed" by either lowering the Speed Threshold, used in calculations in the script, or by locking the Z rotation for the Rigidbody
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines
Add comment