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[Physics] CapsuleCast returns NaN for hit.point
In the repro the capsule cast is so tiny, why can't a raycast be used here instead? In the physx docs it says: "There are some pitfa... Read more
Objects created in "if UNITY_EDITOR" make their way into the Build, if t...
To reproduce:1. Open "Example.zip" project.2. Open "scene2".3. Delete "Cube(Clone)" in Hierarchy, and save scene.4. Build and Play p... Read more
Pulled project opening fails on Windows, when it is created on OSX Googl...
To reproduce:1. Download Google Drive app on OSX2. Create project in Google Drive folder3. Push project to collab4. Pull project on ... Read more
[FB] target is named "arcade" in installer while its name is Gameroom
-e: see title, the name the installer shows is not correct -repro:--start the download assistant--go to module selection--NOTICE the... Read more
[OcclusionCulling] Unity editor crashes at Umbra::Tome::getObjectCount a...
Steps to reproduce: 1. Create new project2. Import "The Courtyard" project from assetstore3. Open Courtyard scene4. Make sure Game t... Read more
Unity crashes when changing canvas layer in script
Steps to reproduce:1. Download 886538_repro.zip and open "start" scene2. Press play. Results: Unity crashes when changing instantiat... Read more
Generated Navmesh has double line on polygon and causes trembling moveme...
Reproduction steps:1. Open project attached([Unity]BugReport.zip).2. Open scene "NavMeshObstacleTest".3. Open Navigation window.4. P... Read more
External tool not recognized if installed when an instance of Unity is r...
To reproduce (can not have any Revision control diff/merge tools present) :1. Open a new Unity project2. Download and install WinMer... Read more
When pressing on error, it takes some time to get to the selected object...
Reproduction steps:1. Open project attached(LowFPS.zip)2. Open scene "ExampleFSMScene" from Assets -> Unity -> Editor -> FS... Read more
Windowed mode build will move downwards when pressed on its top border i...
How to reproduce:1. Open the attached "Repro" project2. Build and run it, make sure that the build is in a windowed mode and selecte... Read more
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