Search Issue Tracker

25
votes
Fixed

Crash when loading assets in AssetBundle with LoadAssetAsync on some An...

Mobile

-

Dec 15, 2016

-

Version/s:

How to reproduce with sample:1. Open the project, which is uploaded to google drive2. Build and run on Android device3. Click on STA... Read more

0
votes
Fixed

Physics.CapsuleCastNonAlloc returns incorrect RaycastHit point and dista...

Physics

-

Dec 14, 2016

-

Version/s: 5.6.0b1

To reproduce: 1.Download and open attached project2.Open "CapsuleCastTest" scene3.Enter Play mode4.Check the console for outputted l... Read more

0
votes
By Design

Dynamic batching doesn't work on meshes respectively using Color and Col...

Graphics - General

-

Dec 14, 2016

-

Version/s: 5.5.0f3

Steps to reproduce:1. Open the scene in the project2. Enter play mode3. Observe Frame debugger Actual: the two meshes are batched se... Read more

2
votes
Duplicate

[GVR] Crash when enabling or disabling VR mode

VR

-

Dec 14, 2016

-

Version/s: 5.6.0b2

How we can reproduce it using the example you attached1) Download the attached project2) Deploy to Pixel phone using Daydream SDK3) ... Read more

0
votes
Fixed

Unity Android Gradle build/export causes errors with Daydream projects.

Android

-

Dec 14, 2016

-

Version/s:

Unable to use gradle build when targeting a Daydream project. Exporting to gradle and importing to AS gives compilation errors. Buil... Read more

0
votes
By Design

[Android] [GearVR] Audio distortions/crackle if CPU usage > 40msec

XR SDK

-

Dec 14, 2016

-

Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project 'vTimeAudioTest.zip' and open in Unity2) Create .osig file for testing device3) Bui... Read more

0
votes
Fixed

The unity define that is used to mark Daydream support is incorrectly de...

VR

-

Dec 14, 2016

-

Version/s:

The build define that we created in 5.4 was originally UNITY_DAYDREAM. We changed that to UNITY_HAS_GOOGLEVR in 5.4 but that change ... Read more

0
votes
Fixed

There is a Deadlock issue when quitting that app where the app may still...

VR

-

Dec 14, 2016

-

Version/s:

Pressing the "X" button or Back button should take the user to the OS Launcher screen and not Daydream Home immediately. The applica... Read more

0
votes
By Design

RigidBody2D kinematic state does not remove force from object

Physics2D

-

Dec 14, 2016

-

Version/s: 5.5.0f3

Reproduction Steps:1. Open "Rigidbody2D.isKinematic Bug.zip" project2. Open "Scene" scene3. Play scene4. Press "A" key to move "Rigi... Read more

3
votes
Fixed

Errors in Console window when painting a procedurally generated terrain

Terrain

-

Dec 14, 2016

-

Version/s: 5.5.0f3

Steps to reproduce:1. Open the attached project (GetPixel32Failed.zip)2. Open the Assets/TestScene.unity scene3. Switch platform to ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.