Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0b15
Issue ID
791778
Regression
Yes
Attaching Text component to a game object which has Collider component and is in specific position crashes Unity
How to reproduce:
1. Create anew project
2. Create empty game object
3. Change object's position to X=-0.1893031, Y=0.164244, Z=2.194824
4. Add Box Collider 2D
5. Add Text component
6. Unity crashes at CalculateGlobalMatrix
Not reproducible 5.3.4p5, 5.3.2p4, 5.1.3p3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
This is a duplicate of issue #787939