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[Profiler] "No Data" blocks appear in Profiler Charts on pausing and pla...
Blocks of "No Data" appear in the profiler charts on pausing and playing, in this example Audio but other modules are affected as we... Read more
Selected Asmdef reference gets stuck on the first selection when Asmdef ...
How to reproduce: 1. Open the attached project ("case_1153558-WrongAsmdef.zip") 2. Inspect the "NewAssembly" assembly definition in ... Read more
[2017.4] Update Window suggests an update to non-existing Unity version ...
Steps to repro: 1. Open Unity in older 2017.4 version 2. Check for updates Expected result: Update Window suggests an update to 201... Read more
[Deployment Management] "OperationCanceledException" is thrown on cancel...
"OperationCanceledException" is thrown on canceling the android build Steps to Reproduce: 1. Create a new project 2. Switch the pl... Read more
GeometryUtility.TestPlanesAABB returns false positives when Camera is in...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Select Main Camera and ensure Scene View is showing the camera fru... Read more
[Timeline] Duration mode doesn't change back to 'Based On Clip' after ch...
Steps To Reproduce: 1. Open the attached project 2. Select the cube in the hierarchy to view it in the timeline 3. Change the durat... Read more
Animated Components retain their Preview parameters when Timeline Compon...
Reproduction steps: 1. Open the attached Project "case_1153121-TimelinePreviewBugTest.zip" 2. Open the "SampleScene" 3. Open the Tim... Read more
Editor is lagging while GI Cache is opened in Preferences window
To reproduce: 1. Create a new project 2. Open Preferences Window 3. Select GI Cache tab Actual result: Unity starts lagging while G... Read more
Destroying animated object's children when animation is playing messes u...
How to reproduce: 1. Open the "Animation.zip" project 2. Open the "SampleScene.unity" scene 3. Enter Play mode 4. Check how the anim... Read more
[Android] Manifest files from .plugin folder are not merged when buildin...
To reproduce: 1. Open attached project "TestAndroidManifestMerger.zip" 2. Build the project for Android platform 3. Check the export... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes