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Game and Scene View renders artifacts when using the Editor on M1
How to reproduce: 1. Create a new project 2. Enter Play Mode Expected result: No artifacts around the border of the Game view or fl... Read more
Color transformation values behaves differently after performing arithme...
How to reproduce it: 1. Open the attached project "New Unity Project (5).zip" 2. Load the "SampleScene" 3. Enter the Play Mode 4. Ob... Read more
[Search] NullReferenceException after switching Description column forma...
How to reproduce it: 1. Open the user's attached project "2021.2 Beta.zip" 2. Go to Window > Search > New Window 3. Change the list ... Read more
Checkbox breaks when showMixedValue is toggled
How to reproduce: 1. Open the user's attached project 2. Go to Test/ShowMixedValueToggle 3. Toggle "Select A" or "Select B" 4. Obse... Read more
[Android] [Vulkan] 'GetGpuTimerFrequency' and 'gpuFrameTime' return 0 wh...
How to reproduce: 1. Open the attached user's project 'TURP.zip' 2. Build and Run the application on an Android device 3. When the a... Read more
Directional shadow gets cut with certain aspect ratios and camera projec...
Reproduction steps: 1. Open user's the attached project "ShadowClip.zip" 2. Enter Game mode 3. Resize the viewport to a square Expe... Read more
SetConstantBuffer resets to default when reimporting the script in the P...
Reproduction steps: 1. Open the attached project "Demo.zip" 2. Open "BugDemo.unity" Scene 3. In the Hierarchy window select the sphe... Read more
Unhandeled exceptions are thrown when debugging with JetBrains Rider IDE
Steps to reproduce: 1. Open the attached "case_1367206_repro" project 2. Select any version of Rider IDE in Edit > Preferences > Ext... Read more
Editor crashes on fbxsdk::FbxLayerElementArray::InsertAt when importing ...
Reproduction steps: 1. Open the attached project ("obj_test_v1.zip") folder with a file browser 2. Delete the Library folder 3. Open... Read more
Crash on ComputeShader::DispatchComputeShader when attempting to bind Te...
How to reproduce: 1. Open the attached project from "ImmenseTerrainProject.zip" 2. Enter Play Mode Reproducible with: 2021.1.0a1, 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used