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[VR] Build w/ Point Light and VR enabled crashes
Steps to reproduce:1) Download and open attached project "VR_light_crash.zip"2) Make sure VR mode is on3) Add "vr_light_crash" to th... Read more
[GearVR] Right eye is not rendered
Reproduction steps:1) Download and open user's attached project2) Build and run "scene vr" scene on an Android device compatible wit... Read more
"In order to call GetTransformInfoExpectUpToDate..." error message appea...
To reproduce:1. Open users attached project.2. Open scene DevScene.unity3. Enter play mode4. In scene view place GameObject Snowy_Co... Read more
"vertexHelper.AddUIVertexTriangleStream" method throws "Mesh.uv3 is out ...
Steps to reproduce: 1. Open ScrollRectErrorReduced project2. Open UI-scene scene3. Press Play4. Press Missions button5. Observe cons... Read more
[Win] Stuttering sound of mp4 files, video lags
Steps to reproduce:1. Open user attached project2. Play the scene3. Notice that the sound is stuttering, video lags Expected result:... Read more
Double-clicking a hierarchy gameObject no longer focuses the scene onto it
Steps to reproduce:1. Create a new project2. Double-click on any gameObject in the hierarchy Expected result: scene focuses on gameO... Read more
Error "Sub-emitters must be children..." appears after unmarking Particl...
Reproduction steps:1. Open unity package attached (20170408_bugreport_incorrect_subemitter_error_message.unitypackage)2. Open scene ... Read more
Rebind no longer resets the Animator
Steps to reproduce:1. Open attached project2. Press A to start the animation3. Press S to rebind the animation Expected result: The ... Read more
[iOS][VR] OnRenderImage() Breaks Rendering on Google Cardboard
Steps to reproduce:1. Open User's attached project2. Build and Run on iOS3. Notice: Scene 1 looks okay4. Wait 10 seconds. Notice: Sc... Read more
SkinnedMeshRenderer stays invisible when dragged offscreen then back ons...
Steps to reproduce:1. Open attached project2. Open "testScene"3. Play the scene4. Press space-The objects with skinned mesh renderer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping