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Controls in the UI Debugger overlap when inspecting an element that has ...
How to reproduce: 1. Open the user's attached project 2. Open the SampleScene 3. Select Window > UI Toolkit > Debugger 4. In the Hie... Read more
GetMouseButtonUp(0) doesn't return true sometimes
How to reproduce: 1. Open the attached project "GetMouseButtonUp.zip" 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Click un... Read more
[Linux] Editor freezes and StackOverflow Exception is thrown when exitin...
How to reproduce: 1. Open attached project "New Unity Project.zip" 2. Open "SampleScene" scene (Scenes folder) 3. Enter Play Mode 4.... Read more
IL2CPP Building for Android gets stuck when LeapMotion is used
How to reproduce it: 1. Open the user's attached project "Live2DViewerEX Android Overlay Test.zip" 2. Go to the Project Settings -> ... Read more
Passing -logFile argument to a standalone build results in an error message
Reproduction steps: 1. Open user attached Project 2. Build a Standalone Build of the Project to TestLogfile/Builds/Windows 3. Open a... Read more
[Mono Upgrade]FileSystemWatcher FileSystemWatcherArgs.Name variable retu...
How to reproduce: 1. Open the attached project "FullPathBug.zip" 2. Click Play 3. Open the "Duplicate Me!.txt" file 4. Modify and sa... Read more
[2020.3 only] UnityLinker hangs when building with IL2CPP
Reproduction steps: 1. Open user attached Project 2. Build with IL2CPP Expected result: The Project is built Actual result: The Bui... Read more
[Mono Upgrade] Console throws errors when importing a package from a sco...
Reproduction steps: 1. Create and open a new Unity project 2. Open the manifest.json and add a scoped registry and a package 3. Focu... Read more
SerializeReference Array field background box is not correctly resized w...
How to reproduce: 1. Open the user's attached project and SampleScene scene 2. In the Hierarchy window, select GameObject 3. In the ... Read more
Creating a new Text > Sprite Asset will log an ArgumentNullException
How to reproduce: 1. Open the attached project "Beta Test.zip" 2. Right Click on Texture in Project View 3. Select Create > Text > S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects