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0
votes
Fixed

Tiling menu greyed out on mac editor resize button

MacOS

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Aug 04, 2020

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Version/s:

1. hover over or click and hold resize button for editor window2. expected: tiling menu appears and options to enter split view can ... Read more

0
votes
Fixed

[Windows] The Unity import progress is not shown in the Windows taskbar

Window management

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Aug 10, 2020

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Version/s: 2020.1.2f1, 2020.2.0a5

How to reproduce:1. Create a new project2. Inspect the Unity import progress in the Windows taskbar Actual: The Unity import progres... Read more

0
votes
Fixed

Invalid Windows Proxy Configuration causes NullReferenceException to be ...

Mono

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Aug 10, 2020

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Version/s: 2020.2.0a21

User reported here: https://github.com/Unity-Technologies/mono/pull/1330 Repro Steps: Have your windows registry values set as such:... Read more

0
votes
By Design

Crash on GfxDeviceD3D12Base::DrawBuffersCommon when calling Graphics.Dra...

DirectX12

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Jul 01, 2020

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Version/s: 2020.1, 2020.1.0b14, 2020.2

How to reproduce:1. Open user attached project "NanoTwo.zip"2. Enter Play Mode3. Enable 'DrawProcedural' GameObject4. Enable 'Indire... Read more

0
votes
By Design

GUI.Button and GUILayout.Button stay in the normal GUIStyleState even wh...

IMGUI

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Aug 10, 2020

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Version/s: 2019.3.0a3, 2019.4, 2019.4.7f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached "GuiButtonStyle2019.4.7f1.zip" project2. Open the "SampleScene" Scene3. Open the "TestI... Read more

1
votes
Fixed

"SendMessage cannot be called during Awake, CheckConsistency, or OnValid...

uGUI

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Jul 15, 2020

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Version/s: 2019.4.1f1, 2020.1.0a2, 2020.2

To reproduce:1. Open attached project ("case_1263521.zip")2. From the menu bar select AG Tools > Prefab tester3. In the opened "P... Read more

0
votes
Fixed

Particle System mesh UV coordinates change when mesh's geometry layout i...

Visual Effects - Legacy

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Aug 10, 2020

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Version/s: 2019.3.0a7, 2019.4.7f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (Geom_Layout_Particles.zip)2. Open the Main scene3. Enter Play Mode4. Select the 'Pa... Read more

0
votes
Fixed

Duplicating a Prefab instance in the Scene will cause instances of the s...

Scene Management

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Aug 11, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce:1. Open the user's attached "copy.zip" project2. Open the "SampleScene" Scene3. Expand all the GameObjects in the H... Read more

0
votes
By Design

GameObject with no Rigidbody starts rotating when it's rotation is getti...

Physics

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Jul 09, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open the attached project "colliderBug.zip"2. Open the "SampleScene" Scene3. Expand the "Group" GameObject in th... Read more

1
votes
By Design

Unexpected break out of an infinite loop when calling IJob.Execute() method

Mono

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Aug 06, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce:1. Open attached "EternalJob" project2. Enter Play Mode3. After the game start, exit the Play Mode4. Enter Play Mod... Read more

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