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Crash in CalculateSurfaceArea when enabling "Contribute Global Illuminat...
Reproduction steps: 1. Open the user's attached project 2. Enter play mode in scene "NoiseField" 3. Enable "Contribute Global Illumi... Read more
[Mono Upgrade] Having GCHandle defined in a job throws an InvalidOperati...
How to reproduce: 1. Open the user attached project (DummyBugReport.zip) 2. Open the SampleScene 3. Enter PlayMode 4. Observe the Co... Read more
Exported Maya files are not updating in Unity
Reproduction steps: 1. Download and open the attached "DES 240 Unity Maya Pipeline Box.zip" project 2. Open the "Pipeline Practice" ... Read more
Target Velocity calculated in script doesn't match with Target Velocity ...
Reproduction steps: 1. Open project "case_1342373-ConstantController.zip" 2. Open Scene "Demo" 3. Enter Play Mode 4. In the Hierarc... Read more
Preset is not applied to ScriptableObject created from context menu when...
How to reproduce: 1. Open the attached project 2. In the Project Window, open the 'FilterTest' folder 3. In the folder, create the '... Read more
OnApplicationPause pauseStatus is incorrect after losing focus on macOS
Reproduction steps: 1. Open the attached project 2. Open SampleScene 3. Enter play mode. Note that "OnApplicationPause(false)" is lo... Read more
Crash on BV4_OverlapBoxCB when entering Play Mode with a model with a lo...
Reproduction steps: 1. Open the user's attached project 2. Enter play mode in "SampleScene" Expected result: Editor enters play mod... Read more
Animator Blend Tree weight defaults to 0 for a frame when AnimationClipP...
How to reproduce: 1. Open the attached project "FlickeringIssue.zip" 2. Press Play 3. Select the Zoologist Game Object in the Hierar... Read more
Tool from the Scene view Toolbar is visually turned off but still active...
How to reproduce: 1. Create an empty project 2. In the Scene view toolbar, select the Move tool 3. Deselect it Expected result: eit... Read more
Windows Store publishing fails due to certificate error
How to reproduce: 1. Create a new project 2. Build to UWP 3. Open the Visual Studio studio solution 4. Click on Project -> Publish -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects