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0
votes
Fixed

Input events are not handled when called from the FixedUpdate when Game ...

Package: Input System

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Oct 11, 2021

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Version/s: 2021.2.0b14, 2021.2.0b15, 2022.1

How to reproduce:1. Open project "3dtest.zip"2. Enter the Play Mode3. Focus the Game window4. Press the "Spacebar" button Expected r... Read more

0
votes
Fixed

Input System callbacks are not unregistered when a key is released

Package: Input System

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Sep 26, 2021

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Version/s: 1.1.0-pre.5

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to the Game view and press the Play button... Read more

0
votes
Duplicate

[Input System][Mobile] PlayerInput's currentControlScheme is changed whe...

Package: Input System

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Oct 01, 2021

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Version/s: 1.1.1

How to reproduce:1. Download the attached project "1364673.zip"2. In Build Settings, select Android platform and press "Build And Ru... Read more

0
votes
Fixed

UI Navigation stops working after adding two Input Devices to a Scene

Package: Input System

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Oct 07, 2021

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Version/s: 1.1.1

Reproduction steps:1. Open the attached "1371332_2.zip" project2. Open the "GameScene" Scene3. Enter the Play mode4. Press the space... Read more

0
votes
Duplicate

Received Mouse position is offset from cursor when using Input System

Package: Input System

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Oct 03, 2021

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Version/s: 1.1.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and go to the Game view... Read more

0
votes
Fixed

[Input System] Mouse.current.leftButton.isPressed returns true when righ...

Package: Input System

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Oct 07, 2021

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Version/s: 1.1.1

Reproduction steps:1. Open the user's attached "Input Focus Bug.zip" project2. Build and Run the Player3. Left-click outside the pla... Read more

0
votes
By Design

[Input System] Rebind override doesn't work when using two identical con...

Package: Input System

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Sep 29, 2021

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Version/s: 1.2.0

Reproduction steps:1. Connect two identical controllers to PC (tested with DualShock 4 controllers connected via USB)2. Open the "Sa... Read more

1
votes
Fixed

ArgumentException errors are thrown when calling InputSystem.onAnyButton...

Package: Input System

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Oct 26, 2021

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Version/s: 1.2.0

How to reproduce:1. Open user attached project2. Enter Play Mode3. Press any key on a keyboard that would output a symbol Expected r... Read more

0
votes
Fixed

Input DualSense Detection iOS

Package: Input System

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Nov 04, 2021

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Version/s: 1.2.0

DualSense on iOS is not reported correctly: displayName is incorrect, DualSenseGampadiOS is missing Read more

1
votes
Fixed

InputControl.IsPressed() always returns true when using new Input System

Package: Input System

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Oct 18, 2021

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Version/s: 1.2.0

How to reproduce:1. Open the attached project (InputSystemPressedTest.zip)2. Open scene Scenes/SampleScene3. Press the Play button a... Read more

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