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Articulation is not visible when using the Physics Debugger
How to reproduce: 1. Open the attached '1343929.zip' project 2. Open the 'SampleScene' 3. In the top-bar menu select Window > Analys... Read more
Touch Input doesn't work in Play Mode when running an Editor on a Touchs...
How to reproduce it: 1. Open the user's attached project "Gameplay.zip" on a touchscreen device 2. Enter the Play Mode 3. In the Gam... Read more
Multiple "Failed to insert item" warnings are logged when amount of inse...
How to reproduce: 1. Open the user's attached project 2. In the Menu bar, select Bug/ProductBug 3. Observe the Console window Expec... Read more
[Android] Screen.orientation switches to portrait when switching to auto...
Screen.orientation switches to portrait when switching to autorotate while holding the device in portrait orientation even when Port... Read more
[UI Builder] Setting Element's Margins to auto in a newly created file c...
How to reproduce: 1. Create a new project 2. Click Window -> UI Toolkit -> UI Builder 3. In the Hierarchy, add a new Label 4. Set th... Read more
Render Texture is not being updated when using Camera.SetTargetBuffers
How to reproduce: 1. Open attached project "SetTargetBuffers.zip" 2. Open "SampleScene" scene 3. Observe the preview of RenderTextur... Read more
Setting physical attributes of a Kinematic GameObject sometimes sets the...
Reproduction steps: 1. Open the user's attached "DeterministicPhysicsBug2.zip" project 2. Open the "Test" scene 3. Enter the Play Mo... Read more
[Profiler] Loading data from file 2018.3, or 2018.4 does not produce cor...
How to reproduce: 1. Create a new project 2. Open the Profiler Window (Window -> Analysis -> Profiler) 3. Load the saved Profiler da... Read more
[SRP] Errors on selecting Color gradient in Lens Flare(SRP) Asset
Assertion failed on expression: 'didInsert' error is encountered on clicking 'Color Gradient' Field after Enabling 'Multiple Element... Read more
[Profiler][AdaptivePerformance] Profiling Adaptive Performance project i...
How to reproduce: 1. Open the attached project (it has Adaptive Performance package 3.0.0-pre.2 installed, Thermal Sample downloaded... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects