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[VR] Daydream rendering queue differs from other VR SDKs when using came...
To reproduce: 1.Download and open attached "Artifacts.zip" project.2.Go to Player Settings and make sure that in Virtual Reality SDK... Read more
Bake color artifacts, lighting does not go seamlessly through the objects
Steps to reproduce:1. Open attached project2. Open lighting tab and click "Generate Lighting"3. Observe that in some of the scene ar... Read more
Line renderer's corner is broken if they are conncted in a loop
Steps to reproduce:1. Download 904522_repro.zip and open "new" scene2. Notice the broken loop connection on a Line game object Expec... Read more
[Android] [VideoPlayer] Video stops playback if trying to play it faster...
Steps to reproduce: 1) Download attached project 'ReproVideoPlayer.zip' and open in Unity2) Build and run project on a device3) Touc... Read more
InvalidOperationException error in System.Runtime.InteropServices.GCHand...
How to reproduce: 1. Open attached project2. Open scene Obi/Sample Scenes/Benchmark.unity- Note the InvalidOperationException errors... Read more
Removing element from array with shift+delete doesn't work on last eleme...
Steps to reproduce:1. Download 904582_repro.zip2. Open "Main" scene3. Select GameObject in hierarchy4. Expand scripts Data5. Select ... Read more
AudioSource.time returns an incorrent value in WebGL player
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. Enter Play mode.4. Observe how AudioSource.time is equal to 0 ... Read more
Duplicate packages appear when creating new project and adding asset pac...
To reproduce:1. Open Unity and download any asset from the store, close Unity2. Find location of a downloaded package in PC storage ... Read more
Editor crashes at physx::Gu::SinglePersistentContactManifold::reduceBatc...
Steps to reproduce:1. Download 904493_repro.zip2. Open "Main" scene3. Enter play mode Results: Unity crashes on entering play mode i... Read more
Unity 2017.1 defines PLATFORM_ARCH_64 instead of UNITY_64 for C# scripts
Reproduction steps:1. Opem project attached(unity_progressive_lightmapper_test.zip).2. Open scene "shadowmask".3. Build for standalo... Read more
All about bugs
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