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[GearVR] When returning from the oculus menu to app, there is a white flash
1) Download the attached project2) Open the Rooms scene3) Deploy to device4) Put device in headset5) Hold the back button (wait for ... Read more
Opening Dropdowns freezes Game View when using Fixed Resolution
Reproduction Steps:1. Import attached project "893585 - DropDown.zip".2. Open "DropDownTest" scene.3. Select Game View.4. Make sure ... Read more
[Regression][Windows] Tree prefab with no reference to Hierarchy appears...
Steps to repro: 1. Open attached project and t1 scene on Windows;2. Select Terrain gameobject in the Hierarchy;3. In the Inspector g... Read more
[Mixed Lights] Baked indirect portion of mixed light does not use near p...
Reproduction steps:1. Open project attached(Test.zip)2. Open scene "MixedSpotLight"3. Generate lighting. Expected result: There will... Read more
Rect Transform position values are set to NaN, when Rect Transform is cr...
To Reproduce: 1. Open project2. Play scene3. In hierarchy choose 'Sizer' object in 'Canvas- Scale 0.01'-> 'Table Holder'-> 'Ta... Read more
[Player] Game window is moved to the primary display after exiting full ...
Steps to reproduce:1. Open the attached project (FullScreenTestProject.zip)2. Open the Assets/Scene.unity scene3. Run and build4. Pl... Read more
[VideoPlayer] H264 videos don't loop on Android 4.1 and 4.2 devices
How to reproduce:1. Download the project from owncloud2. Build and run on Android device3. Video starts playing (loop is enabled)Res... Read more
[IL2CPP] Errors when building the project: Failed running, Exception: [....
A bunch of long Errors appear when trying to build the project using IL2CPP. Steps to reproduce:1. Open User's attached project (upl... Read more
Box manipulators do not match the outline and position of the composite ...
Steps to reproduce : - import the project attached- open the Composite Collider 2D scene- select the Composite object and edit the O... Read more
Unity crashed at ParticleSystem::EmitParticlesExternal when calling Part...
Steps to reproduce:1. Download 893476_repro.zip2. Open "new" scene3. Enter play mode Results: unity crashes on ParticleSystem.Emit()... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS