Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.4p4
Issue ID
796252
Regression
No
"Invalid editor window UnityEditor.FallbackEditorWindow" error when using 'Maximize On Play' with custom Editor windows
Steps to reproduce:
1) Open the attached project (796252_easy_repro.zip).
- Don't change the layout.
2) Enable 'Maximize On Play'.
3) Press Play.
An error appears in the Console:
Invalid editor window UnityEditor.FallbackEditorWindow
UnityEditor.EditorApplicationLayout:FinalizePlaymodeLayout()
This does not occur when the layout is reset before entering play mode.
Reproduced on:
2018.1.0b1, 2017.2.1p1, 5.6.2f1, 5.2.3p3
Comments (4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
CrazyFizik
Nov 14, 2020 19:50
this is still an issue with 2019.4.141
imgalone
Nov 02, 2020 15:36
I am also having this issue but on my own separate project whenever I try to run the game with "maximize on play" on in unity 2019.4.12f1 lts
Luis_Fernandes
Oct 12, 2020 12:37
this is still an issue with 2019.4.12f1
Tymac
Jul 13, 2020 01:11
this is still an issue with 2019.4.1f1