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[Regression][OSX] Crash in objc_msgSend when closing Unity after invokin...
1. Open Unity on OSX;2. Create new project;3. Add Cube gameobject;4. In the Inspector click on 'Cube' under 'Cube (Mesh Filter)' com... Read more
[UI] ScrollRect with Canvas on it loses Anchors after placed on scene ro...
To reproduce:1) Open attached project and scene on it2) Put the "GameObject" prefab from project view on "DragGameObjectPrefabOnMe"3... Read more
ParticleSystem::EndUpdateAll crash when having two child prefabs with su...
Having two prefabs with sub emitters of its child, while main parent object is disabled, when entering play mode particles are still... Read more
[Video][Crash] It's possible to enter negative and 0 dimensions for vide...
To reproduce:1. Enable Transcode2. Set Dimensions to negative values or zero3. Click apply Actual: If Dimensions are set to negative... Read more
A specific Finnish symbols disappears from input text field after input
To reproduce: 1. Set input language as Finnish2. Open project3. Play scene4. In input field type a few letters, press Enter5. Edit t... Read more
Running Unity in batchmode gives a result file with the wrong test type
Repro Steps: 1. Open command prompt2. Write this command: "{UNITY_PATH}\Editor\Unity.exe" -batchmode -runEditorTests -projectPath "{... Read more
Some parts of the model becomes invisable when animations blend
Steps to reproduce:1. Download AnimatorDemo1.3.unitypackage2. Open "AnimatorDemo" scene (Assets->Scenes)3. Enter play mode4. Pres... Read more
Crash on entering play mode with animation which changes GameObject refe...
Unity crashes when pressing play if there is an animation, which changes GameObject references in the script. Reproduction steps:1. ... Read more
[Android] Mali-400 MP GPU fails to compile shader which gives pixelated ...
Steps to reproduce: 1) Download attached project 'BasicHexTest.zip' and open in Unity2) Build and Run 'HexTestScene' on a deviceNote... Read more
Any State transitions to Sub State Machines ignore Interruption Source
To reproduce:1. Open 'Simpler AnyState Interrupt Bug' project2. Play the scene.3. Select the gameobject and open the Animator window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS