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Fixed in 2017.1.X
Votes
0
Found in
5.6.0b3
Issue ID
868795
Regression
No
[Facebook] Opening project load takes significantly more time if FB module is installed, even if the platform isn't used
To reproduce:
1) Make sure you have clean Unity install without Facebook module
2) Open and close attached project a few times
3) Each time, it opens up pretty quickly (<5 seconds)
4) Install Facebook module
5) Repeat step 3
Expected: Load time stays the same as Facebook module isn't used in anyway in this project and no unnecessary process should be called without platform change
Actual: SDKUpdater.exe launches and scripts are recompiled each time, so the project load times are increased due to that (average is either about 15 seconds or 2 minutes, depending on situation)
Reproduced in 5.6.0b3, 5.6.0a6
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