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Material preview perspective changes after viewing Skybox Material when ...
How to reproduce: 1. Open the user's attached project 2. Open a new Inspector window tab by right-clicking any window tab and select... Read more
[Stadia] Flickering/green dots appear after splash screen
Reproduction steps: 1. Open the attached project ("1351700.7z") 2. Build and run the project to the Stadia platform Expected result... Read more
When “Baked Lightmap” is selected in Draw mode menu (Scene view) the Lig...
How to reproduce: 1. Open SampleScene from the “Lightmap ExposureTest.zip” project 2. In the Scene view control bar set Draw Mode as... Read more
[Metal][HDRP] Error creating pipeline state (Hidden/HDRP/CopyDepthBuffer...
When launching the HDRP graphic test on Metal, very often an error happen. Unhandled log message: '[Error] Metal: Error creating pi... Read more
PNG import fails when file is still being written to
If Unity starts to import a PNG file while it's still being written to then the import will fail. We should check if there's anythin... Read more
[IL2CPP] Built project crashes with Debug Assertion Failed error in the ...
How to reproduce: 1. Open user's attached "BugRepro" project 2. Open the "SampleScene" Scene 3. Select "File -> Build and Run" Expe... Read more
Prefab preview in the Project window does not change after changing the ...
Reproduction steps: 1. Create a new project 2. Create a Cube in Scene 3. Drag the Cube to the Project window to make a prefab 4. Cre... Read more
Undo only works on some file types in Project window when creating new f...
Reproduction steps: 1. Create a new project 2. Create a Material in the Project window (does not matter if a name is added and the a... Read more
[iOS] Extra frame not rendered in App Switcher when Multithreaded Render...
How to reproduce: 1. Open the attached project ("1362184_2022.1.0a7.zip") 2. Build And Run on an iOS device 3. When the app finishes... Read more
[Android][OpenGL] Artifacts appear on a GameObject using CubeMap Materia...
How to reproduce: 1. Open the user's attached "BlendCubemap.zip" project 2. Build and run on the "SampleScene" on an Android device ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup
- Floating Editor Windows resize to smallest size when disconnecting monitor on multi-monitor setup