Search Issue Tracker
Changing the tint of an object with Outline should be more obvious
Steps to reproduce : - create an object - set a black material to it for better visibility and notice that it has an orange tint *... Read more
Using -warnaserror with .net subset causes error CS0618
When using -warnasrerror in smcs.rsp file to trigger compile errors on a warning. If using .net subset this will cause error with ... Read more
Blank objects names in hierarchy
Objects names in hierarchy are blank. To repro: 1. Open project attached (or import Lowpoly Township Set package from Asset Stor... Read more
[Mac] [Retina] Color Eyedropper/Picker with increased Cursor Size displa...
Reproduce steps: 1. Create new project 2. Open Unity>Preferences and make sure OS X Color Picker is disabled. 3. Open System Prefere... Read more
Assembly-CSharp.dll size changes with code stripping
Assembly-CSharp.dll size changes with code stripping 1. What happened Assembly-CSharp.dll after code stripping became larger by 512... Read more
Crash when clicking player settings
Steps to reproduce : - open player settings - click something something notice the crash Read more
Script updater updating incorrectly when an object is named like a class...
To reproduce: 1. Open attached project in 5.4 2. Notice that line 107 of the script RPGController.cs creates an object of type NavMe... Read more
Loading scene crashes Editor at DrawUtil::DrawMeshRaw
Steps to reproduce: 1. Open attached project 2. Open "2. Little Planet (Nightmare)" scene Result: Editor crash at DrawUtil::DrawMesh... Read more
[Android] [iOS] Speed degradation on IL2CPP backend
Steps to reproduce: 1) Download attached project 'ParallaxCloudSystem-1.zip' and open in Unity 2) Switch platform to Android 3) Buil... Read more
Passing accessMask = 0 to MutexAccessRule : base constructor, throws Arg...
Passing accessMask=0 (second argument in base), throws ArgumentOutOfRangeException : public MutexAccessRule (..., ..., ...) : base (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- HDRP 6-way VFX Shader is lit incorrectly when World coordinates are used
- 2D Sprite Renderer in front is affected by Sprites in the background when using Sorting Layers and a Shadow Caster 2D with Self Shadow
- Modifying UI Prefab child's Height only confirms the first 1 or 2 digits when the Scene is newly opened or the Prefab is newly created
- ProfilingSampler.Get() returns null and makes the Player only render black when building a Release Build
- Search text field visual controls for the Path binding in an Input Actions Asset is misaligned