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"UNet" word in error message
How we can reproduce it using the example you attached1 Open attached project Actual result:3 errors appear in Console (expected) an... Read more
Visual Studio for Mac doesn't load Project solution if opened from Editor
Reproduction steps:1. Set External script editor to Visual Studio for Mac2. Open any project and double-click any script3. Script is... Read more
SceneManager.GetSceneByBuildIndex().name returns an empty string if scen...
Reproduction steps:1. Open the attached project and run any scene2. See, that .GetSceneByBuildIndex().name returns valid name only f... Read more
[Perforce] Built-in Perforce VC reports OnGUI error when opening Project...
Steps to reproduce: 1. Install P4 server (free version is ok) available on the Perforce website (Helix)2. Setup new workspace using ... Read more
Entering or leaving play mode, or changing Editor color scheme throws "N...
When entering or leaving play mode or even changing the color scheme in Preferences throws "NullReferenceException" error. When you ... Read more
[Adreno GPU] Line artifacts with realtime shadows
Line artifacts are observed with realtime directional shadows. The issue is noticed with devices that has Adreno GPU. Steps for repr... Read more
"The SerializedObject should not be used" when selecting a single atlas ...
"The SerializedObject should not be used inside OnSceneGUI or OnPreviewGUI. Use the target property directly instead." when selectin... Read more
IndexOutOfRangeException when multi-selecting a mix of sprite atlases
"IndexOutOfRangeException: Array index is out of range." when selecting a mix of packed and empty sprite atlases 1. Open attached pr... Read more
Input Field ignores users input if its Content Type is Integer/Decimal N...
How to reproduce:1. Open the attached "InputFieldBug" project and enter playmode2. Select the bottom Input Field with positive decim... Read more
[OVRPlugin 1.12] libovravatar.DLL caused an Access Violation crash on Oc...
Steps to reproduce:1) Download and open attached project "OVRAvatar test.zip"2) Make sure Oculus and Oculus touch are connected and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS