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[Android] Building process fails when project includes AssetBundle with ...
Reproduction steps:(Errors in the Edit) 1) Open users attached project and build for Android platform. -You should see errors pop ... Read more
[VR | SinglePassStereo] Standard Assets Image effects + single-pass = do...
1) Download the attached project 2) Setup any VR headset, Ensure VR mode enabled in Player Settings 3) Open Sepia Scene 4) Enter Pla... Read more
NullReferenceException while dragging DDS texture on any Unity windows a...
Steps to reproduce: 1. Download and import attached project. (FastTestProject.zip) 2. Go to Assets->Art->Environments->VH_DefaultLe... Read more
[StandardShader] Parallax incorrect in some scale/batching situations, d...
Normals/tangents in the vertex shader are not guaranteed to be normalized, and are not normalized in some dynamic batching situation... Read more
[Profiler] Shows no data if docked and Game View is maximized
Repro steps: 1) Open the ProfilerMax project 2) Notice the layout - upper window has Profiler, lower has Game view 3) Set the Game ... Read more
SyncListStruct does not synchronize on NetworkBehaviour instantiation
How to reproduce: 1. Open attached project 2. Build project to Standalone and run 3. Host a server on the Standalone player 4. Clic... Read more
Removing animation key resets property to 0
Steps to reproduce: 1. Open attached project "778046.zip" 2. Open scene "repro" 3. In hierarchy, select Cube and open animation win... Read more
[safari] texture error with 9-slicing
-e: the used textures have rendering errors but only in Safari -repro: --open attached attached project (Heroku file) --build proje... Read more
[Linux Editor] System freezes after selecting items in the Inspector whe...
Steps to reproduce: 1) Open the project attached by user. 2) In /Assets/_Scenes open scene '02 Football.unity' 3) Make sure 'Maximiz... Read more
[OSX] Display.displays.Length doesn't identify the second monitor connec...
How to reproduce: 1. Open attached project on a Mac with multiple monitors 2. Attach the script Displays.cs to any gameobject 3. Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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