Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0a1
Issue ID
845743
Regression
No
Null reference exception after launching editor with Facebook module installed
To reproduce:
1. Create new project
2. Notice two errors in console
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Facebook.SDKManager.SetupImporterForDll (UnityEditor.PluginImporter importer, Boolean enabled) (at C:/buildslave/unity/build/PlatformDependent/Facebook/Extensions/Managed/SDKManager.cs:181)
UnityEditor.Facebook.SDKManager.RegisterAdditionalUnityExtensions () (at C:/buildslave/unity/build/PlatformDependent/Facebook/Extensions/Managed/SDKManager.cs:226)
UnityEditor.Facebook.TargetExtension.RegisterAdditionalUnityExtensions () (at C:/buildslave/unity/build/PlatformDependent/Facebook/Extensions/Managed/ExtensionModule.cs:76)
UnityEditor.Modules.ModuleManager.RegisterAdditionalUnityExtensions () (at C:/buildslave/unity/build/Editor/Mono/Modules/ModuleManager.cs:122)
Extension C:/ProgramData/Unity/Facebook/SDKs/7.9.1/Facebook.Unity.Settings.dll was not registered, that means it relies on default UnityExtensions settings, please register extension and apply necessary settings for it in the callback.
Reproducible: 5.6.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Add comment