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1
votes
Won't Fix

[HideInInspector] Script with HideInInspector hideFlags and [ExecuteInEd...

Inspector Functionality

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Dec 15, 2014

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Version/s: 4.6.0f3

Script with HideInInspector hideFlags and [ExecuteInEditMode] attribute cannot be removed from gameobject after deleting it from the... Read more

1
votes
By Design

Instantiating UI prefab as a child of UI element which has disabled Canv...

UI

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Dec 15, 2014

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Version/s: 4.6.0b17

To reproduce this issue: 1. Open 'TestScale' project2. Open 'scene'3. Play the scene4. Press Button 'New Game' which instantiates UI... Read more

0
votes
By Design

[Standard] Shadow of an object with transperent rendering mode in standa...

Shaders

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Dec 15, 2014

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Version/s: 5.0.0b17

Steps to reproduce:1. Open the attached project and the scene2. There is a cube with a material which has a standard shader with ren... Read more

0
votes
Fixed

"Coroutine continue failure" error when using StopCoroutine

Scripting

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Dec 12, 2014

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Version/s: 4.6.1f1

Steps to reproduce : - import the project attached- add any of the scripts to the Main Camera- press play and notice the error *Note... Read more

0
votes
Fixed

[UI] Button changes between highlighted and normal state when camera is ...

UI

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Dec 12, 2014

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Version/s: 4.6.0f3

Steps to reproduce this issue: 1. Open the attached project2. Open 'UI_Bug' scene3. It has a button and a script which changes camer... Read more

4
votes
Not Reproducible

Prefab Canvas loses its Rect Transform anchor settings and position when...

UI

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Dec 12, 2014

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Version/s: 4.6.1f1

Steps to reproduce this issue: 1) Open 'UnityCanvasBug' project2) Open the "UnityChildCanvasBug" scene.3) Click on the "ChildCanvas"... Read more

0
votes
Fixed

After copying multiple keyframes, it's impossible to add

Animation Window

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Dec 12, 2014

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Version/s: 5.0.0b18

After copying multiple keyframes, it's impossible to add multiple keyframes Repro:1. Add a couple of keyframes. Select a column of k... Read more

0
votes
Postponed

[Skybox] Procedural skybox shader does not take directional light's inte...

Shaders

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Dec 12, 2014

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Version/s: 5.0.0b18

Steps to reproduce: 1. Create new Unity 3D project2. Make sure the 'Skybox' is set to 'Default-Skybox' under the Lighting window3. A... Read more

0
votes
Fixed

[Camera] When profiling editor, 'GameObjects in Scene' increases every t...

Editor - Other

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Dec 12, 2014

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Version/s: 5.0.0b16

To reproduce this issue: 1. Open new project2. Create camera(if it's not created)3. Open 'Profiler Window'4. Enable 'Profile Editor'... Read more

0
votes
Fixed

Tiling cannot be set independently for Main and Secondary Maps

Shaders

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Dec 12, 2014

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Version/s: 5.0.0b17

For the Standard shader you used to be able to set different tiling values for Main Maps and Secondary Maps. Using Unity 5.0 beta 16... Read more

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