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0
votes
Not Reproducible

[UI] In the Playmode, UI elements causes constant refresh issues in the ...

Editor - Other

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Feb 09, 2016

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Version/s: 5.4.0b5

[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene ... Read more

0
votes
Won't Fix

When selecting a parent and child object and re-parenting them, the init...

Scene Hierarchy

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Feb 09, 2016

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Version/s: 5.4.0b5

When selecting a parent and child object and re-parenting them, the initial hierarchy is lost. 
 A parent and child objects were sel... Read more

0
votes
Fixed

Cloth starts twitching after becoming visible

Physics

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Feb 09, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Open attached project 2. Open scene "MainScene" 3. Run it 4. Hold SHIFT for 5 seconds 5. Release shift 6. No... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more

0
votes
Fixed

Errors when building for Windows Store with Universal 10 SDK when splash...

Windows Store Apps

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Feb 09, 2016

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Version/s: 5.4.0b5

To reproduce: 1. Open attached project 2. Go to File -> Build Settings 3. Select Universal 10 SDK 4. Click Build and Run Actual res... Read more

0
votes
Fixed

[TerrainComponent][PlaceTrees] Tree icons change their size when resizin...

IMGUI

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Feb 09, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Open Unity; 2. Create new project; 3. Import "Free_SpeedTrees" package from A$; 4. Add Terrain gameobject (G... Read more

0
votes
By Design

[Collision] wheel collider phases through another collider

Physics

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Feb 09, 2016

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Version/s: 5.4.0b5

Reproduction steps: 1. Open attached project. 2. Open and play "AssetStorePackages > MUS80 toon car project folder > scene > Col" sc... Read more

0
votes
Fixed

[Depth of Field] Toggling new Depth of Field effect does not refresh gam...

Image Effects

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Feb 09, 2016

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Version/s: 5.4.0b5

Turning new Depth of Field effects on/off does not fully update the game view if the effect is placed above the new Anti Aliasing ef... Read more

0
votes
Fixed

Crash related to render node queue when selecting large prefab with lots...

DirectX

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Feb 09, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project. (crash_project_dx.zip) 2. Try to drag and drop Terrain.prefab into the... Read more

0
votes
Fixed

Sprite preview looks blurred on low res sprites, even though point filte...

2D

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Feb 09, 2016

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Version/s: 5.4.0b5

To reproduce: 1) Open the attached project 2) Select sprite sheet in assets, check that filtering is set to point 3) Now select any... Read more

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