Search Issue Tracker

0
votes
Won't Fix

Scene / Game view render malfunction after switch back from GI previews

Image Effects

-

Sep 29, 2016

-

Version/s: 5.4.1f1

Switching back from GI Scene Preview modes corrupts the scene/game view (ghosting effect) Read more

0
votes
Fixed

[Billboard][MassPlaceTrees] Billboards are cut after mass placing more t...

Terrain

-

Sep 29, 2016

-

Version/s: 5.5.0b6

Steps to repro: 1. Open Unity; 2. Create new project; 3. Import attached package; 4. Open 'testBillboards' scene; 5. Select Terrain... Read more

0
votes
Not Reproducible

[MAC] Unfreed allocations warning when "Save Assets" Window is shown

Scene Management

-

Sep 29, 2016

-

Version/s: 5.6.0a1

How to reproduce: 1. Create a new project 2. Enable "Verify Saving Assets" in Unity -> Preferences 3. Create a material and change ... Read more

9
votes
Won't Fix

[iOS] Memory spike, ramp up over time and crash using Vuforia SDK

iOS

-

Sep 29, 2016

-

Version/s: 5.4.1p2

Reproduction steps: 1. Open the attached project(prj). 2. Build and run the test scene for iOS. 3. Open the attached "stones_scaled"... Read more

0
votes
Fixed

Wireframe overlay color is not used

Scene/Game View

-

Sep 29, 2016

-

Version/s: 5.5.0b5

To reproduce: 1. Create new scene 2. Add cube to scene 3. Change Wireframe overlay color to red in Preferences 4. Switch through W... Read more

0
votes
Duplicate

[iOS] [CreatePrimitive] fails to add Collider to an object

iOS

-

Sep 29, 2016

-

Version/s: 5.4.1p1

Reproduction steps: 1. Open the attached project. 2. Delete "ForceRefs" game object in the hierarchy. - Bug is not reproducible if ... Read more

0
votes
Won't Fix

Generating mipmaps on RenderTexture with dimensions set to Tex2DArray is...

Graphics - General

-

Sep 28, 2016

-

Version/s: 5.4.1f1

Reproduction steps: 1. Open the project 2. Open the "test" scene 3. Make sure "Use Mipmap" is enabled on "RT" gameobject 4. Open the... Read more

0
votes
Duplicate

Normal map breaks on iOS

iOS

-

Sep 28, 2016

-

Version/s: 5.4.1p2

Steps to reproduce: 1) Open the attached project. 2) Switch platform to iOS. In the Scene, there's a large cube which has a shader ... Read more

0
votes
Not Reproducible

[Skinned Mesh Renderer]Adding bones through a script during runtime corr...

Graphics - General

-

Sep 28, 2016

-

Version/s: 5.4.1f1

Steps to reproduce: 1. Download and open attached project 2. Press play 3. Observe as the cube mesh gets corrupted Note: Once this... Read more

1
votes
Won't Fix

[Canvas][RenderCamera] Shadows doesn't render on mobile devices

UI

-

Sep 28, 2016

-

Version/s: 5.4.0f3

Reproduction steps: 1. Open the attached project(Assets folder only, put it into another folder). 2. Play the "BadUIShadow" scene in... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.