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[LineRenderer] lr.positionCount frequently fills the position array with...
Using positionCount resizes the line renderer position array, but the values get often filled with random or erroneous data. Repro s... Read more
Regression. One of spawnable objects is destroyed on the Host in Editor ...
Regression - started to appear in 2017.1.0b2, but everything is good in 2017.1.0b1When open "Tanks!!! Reference Project" project fro... Read more
[VR]HMD always takes input from a selected display for the game view
Steps to reproduce:1. Download and open the attached project2. Enter play mode with Vive connected3. In the game window, switch disp... Read more
Lightmap generation uncontrolably amplified when Lightmap Parameter is s...
Lightmap generation on a grate-like mesh bounces many rays of light and does not stop until everything that is surrounding it turns ... Read more
[Android] SoftInput is taking full screen in landscape
As discussed with Yury. We should look into IME_FLAG_NO_FULLSCREEN being added to the imeOptions.Uses full screen in Landscape orien... Read more
Build location window is named as Facebook instead of Standalone on OSX ...
To reproduce:1. Create empty project2. Build for Windows x86_64 Expected: Build location window will be named as StandaloneActual: I... Read more
Box bounds do not resize when holding Alt + LMB
Here https://docs.unity3d.com/ScriptReference/IMGUI.Controls.PrimitiveBoundsHandle.html it says that holding alt and dragging should... Read more
Editor GUI stack trace is wrapped by the editor in .NET 4.6
Reproduction Steps:1. In the Menu, select "Test/Test".2. Mouse over to the opened window.3. Observe console. Expected results: The s... Read more
Incorrect rendering order when Camera's Viewport Rect width is set to 1 ...
To reproduce:1. Open repro project2. Open 'test' scene3. Change Viewport Rect width to 0.9999 in 'BottomUI camera' game object and s... Read more
[Windows] Edit menu has duplicate menu items (Undo, Cut, Copy, Paste, etc).
The 'Edit' menu has duplicate entries for a number of the 'system' items (Undo, Cut, Copy, Paste, etc). Steps to reproduce:1. Open U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping