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0
votes
Fixed

Materials of instanced meshes are not read correctly when importing .fbx...

Asset and Scene Management

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Apr 06, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Create new project2. Drag the fbx file, attached by user, into Unity Expected: imported instanced meshes should eac... Read more

0
votes
Won't Fix

Returning state on a specific script crashes editor when using enumeration

Scripting

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Apr 06, 2017

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Version/s: 5.5.2f1

To reproduce:1.Open project2. Play 'Main' scene Actual:OSX: editor crashesWindows: in editor works properly, in editor log StackOver... Read more

8
votes
Fixed

AntiAliasing function does not work correctly, the rotated images still ...

Graphics - General

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Apr 06, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project;2. Open the scene "RotatedImage";3. Observe an object "Image" edges; Actual result: ... Read more

1
votes
Fixed

[IL2CPP][XCode][iOS] Xcode 3 throw error when played (Xcode 8.2.1 does not)

IL2CPP

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Apr 06, 2017

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Version/s: 5.5.2p4

Reproduction Steps:1. Open User's project2. Open "Main" scene3. Run in play mode4. Notice "Decompressed data length" in console5. Bu... Read more

5
votes
Fixed

Unity crashes when Deep Profile is turned on and Grid Layout Group compo...

uGUI

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Apr 06, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project;2. Open the scene "Test";3. In Profiler window turn on the function "Deep Profile";4... Read more

0
votes
Fixed

[GPUInstancing] Instanced objects are drawn through CommandBuffer when '...

Graphics - General

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Apr 06, 2017

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Version/s: 2017.1.0b1

Steps to repro: 1. Open attached project and 'Main' scene;2. Notice that there is 'Rock Spawner' gameobject that spawns instanced ob... Read more

0
votes
Fixed

[Vulkan] Built scene crash and SymGetSymFromAddr64 error: 'Attempt to ac...

Deployment Management

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Apr 06, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open project2. Go to Player Settings- > Other settings -> Graphics APIs for Windows. Make sure, that there is ... Read more

2
votes
By Design

[Splashscreen] SplashScreenRender takes up CPU time on multiple platform...

Graphics - General

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Apr 06, 2017

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Version/s: 5.6.0f3

Reproduction Steps:1. Import attached project.2. In Player Settings, disable "Show Splash Screen".3. Build and Run with "AutoConnect... Read more

0
votes
Duplicate

All animation events are called at the same frame when using UnityEngine...

Animation

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Apr 06, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open the attached project2. Press play3. Observe the console Expected: animation events should not be played at all... Read more

1
votes
Fixed

[Regression] Texture cannot be painted on terrain

Terrain

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Apr 06, 2017

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Version/s: 2017.1.0a6, 2017.1.0b1

Steps to repro: 1. Open attached project and 't1' scene;2. Select Terrain gameobject in the Hierarchy;3. In Terrain Inspector go to ... Read more

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