Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
5.5.0b7
Issue ID
841776
Regression
No
[Android] Splash Screen Logo freezes for ~1sec on 15% alpha transparent while loading
Steps to reproduce:
1) Download attached project 'New Unity Project.zip'
2) Switch platform to android
3) In Project Tab, open 'Project' folder and duplicate 4-5 times all textures(Ctr+D)
4) Build and run project on a device
Note: Splash screen logo freezes for ~1sec on 15% transparent
Expected result: Logo should not freeze while loading this app
Actual result: Logo freezes for ~ 1 sec (see attached video and Image)
Reproduced with:
5.5.0b3, 5.5.0b7, 5.5.0b8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment