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[Editor][OSX][Regression] NullReferenceException in PackageImportTreeVie...
Steps to repro: 1. Open Unity on OSX; 2. Open Asset Store (Window -> Asset Store); 3. Download any package; 4. Click 'Import' butto... Read more
[build report] exception in editor on calculating size for WebGL build
-e: see title, feature looks working otherwise --no such exception thrown in 5.4.0b22 -repro: --open attached project or create new... Read more
Unity Ads uses CPU on Android when in background
When Unity Ads is enabled and the game is in background, it still uses up CPU. Apps without Ads does not use CPU when they are in ba... Read more
Procedural skybox produces illumination artifacts on 3D objects when amb...
Steps to reproduce: 1. Open "case 805857 repro" project 2. Open "example" scene 3. Play in editor -- Notice brown illumination artif... Read more
[Windows Standalone]Application.internetReachability shows network is re...
Steps to reproduce : 1) Download attached project " Teste.zip" and open in Unity. 2) Open scene main. 3) Build for windows standalo... Read more
Can't unlink project in Connect window in 5.3.5p4
I don't know how to reproduce this yet, but I got this two times already today hope the logs will help and please see video with des... Read more
Wrong exception types don't fall through in generic methods, causing inv...
Given this code, .NET and IL2CPP output differs: using System; using static System.Console; class Program { public delegate void ... Read more
[DX11] running player on fullscreen exclusive mode shows black screen fo...
How to reproduce: 1. Open the attached project 2. Make sure that your graphics api is DX11 3. DX11 Fullscreen mode should be set to ... Read more
Unity editor crashes every time few seconds after opening the attached p...
How to reproduce: 1. Open the attached project "Crash in 5.4.0b22" 2. Unity should crash immediately. If not, try to open any scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions