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Rigs created from avatars with "Optimize Game Object" selected do not re...
Steps to reproduce: 1. Download and open the attached project 2. Look at the hierarchy or project windows and see different hierarc... Read more
'Translation DoF' setting on Mecanim Humanoids still discards bone trans...
How to reproduce: 1. Open the attached project 2. There is imported FBX file 3. The rig is imported as a humanoid Mecanim avatar 4. ... Read more
Preview of zero-duration transition in preview window does not match wha...
How to reproduce: 1. Open the attached project 2. Find "Male_BaseRig_00" model in the Project and reimport it 3. Open and play Anima... Read more
Removed tags don't disappear, they are marked as removed
How to reproduce: 1. Create a new project 2. Select Main Camera in hierarchy 3. Go to Tags -> Add Tag in Inspector 4. Create a mew T... Read more
Exceptions are not treated as a test failure when they occur in the Test...
Steps to reproduce: 1. Open the attached project (New Unity Project.zip) 2 Open the test.unity scene 3. Open Editor Tests Runner 4.... Read more
Cache Server is not working in local mode if the path name has spaces in it
STR: 1. Open provided project 2. Open Unity Preferences and switch to "Cache Server" tab 3. Set 'Cache Server Mode' to 'Local' 4. Se... Read more
Adding parameter in animator controller, when search field has text in i...
How to reproduce: 1. Open the attached project 2. Have any animation control opened (does not matter which) 3. Enter some text to se... Read more
[VR] Switching from exclusive fullscreen to desktop causes the applicati...
Steps to reproduce: 1. Open the attached project 2. Go to player settings and enable exclusive fullscreen mode on 'D3D11 Fullscreen... Read more
Probes.Update stalls the main thread on certain processors
Steps to reproduce: 1. Download and open the attached project 2. Open(or build) the Windows build located in case_847097-AsyncIssues... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture
- Material property block emits and reflects incorrect color when baked Indirect Light is used