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Moving Game View window to secondary display throws NullReferenceExcepti...
Steps to reproduce: 1. Setup a two monitor setup 2. Open any Unity project 3. Open Game View window 4. Drag Game View window to anot... Read more
[PrefabPreviewWindow] Lighting angle changes when preview picture is cli...
Reproduction steps(GIF attached): 1. Open the attached project. 2. Go to "Assets > Handpainted Forest Environment Free Sample > Ter... Read more
Compiling errors don't show the expected message in the console
1. What happened I have a script with compiling issues, I'm trying to enter play mode and it blocks me, but the editor doesn't write... Read more
Extension method fails to implicitly convert to correct type
Extension method fails to implicitly convert to correct type To reproduce: 1. Open attached project. Notice the compile error: "Ass... Read more
RectMask2D masks a child game object even if it is in the boundaries.
RectMask2D masks a child game object even if it is in the boundaries. It only happens if the object (for example button) is rotated ... Read more
NullReferenceException counter keeps incrementing without user input aft...
NullReferenceException counter keeps incrementing without user input after importing "Unity Anima2D" package 1. Use 2017.1.0a1 2. D... Read more
[UI] Tiled Image stretches sprite borders in Tight mesh mode
Reproduction steps: 1. Open the attached project 2. Open the "Scene" scene 3. Open Game view Result: under the "bad" section you ca... Read more
Editor crashes when adding text component to game object in play mode vi...
How to reproduce: 1. Open the attached project 2. Open and play ExampleScene Result: Editor freezes and crashes after some time Not... Read more
Crash in GenerateCombinedDynamicVisibleListJob
To reproduce: 1) Open attached project 2) Either Build and Run or Open "level01" scene and play it 3) Wait It will eventually crash... Read more
Particle submitter emission seed is not randomized when Particle System ...
Reproduction steps: 1. Create new project and add unitypackage attached (20170409_bugreport_unrandomized_seed_of_subemitters.unitypa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon