Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
5.3.5p6
Issue ID
847233
Regression
No
Preview of zero-duration transition in preview window does not match what plays in the scene
How to reproduce:
1. Open the attached project
2. Find "Male_BaseRig_00" model in the Project and reimport it
3. Open and play AnimationPreviewTest
4. Notice that animation has very small hiccup
5. Open SwingTest animator controller in animator window
6. Click on the transition between Male_LongIron_RegSwing_Forward and Male_LongIron_Reg_FollowThrough states
7. Preview the animation
8. Notice that animation has big hiccup during transition
Expected result: Animation playing in preview window and the scene should give the same result
Actual result: When animations have zero duration transition animations differ in preview window and the scene
Reproducible: 5.3.6p8, 5.4.2p3, 5.5.0b11, 5.6.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by the YAML Parser." when opening the project
- Shadows disappear when looking at a certain angle in Scene view and using Cloud Shadows with Volumetric Clouds
- StackOverflowException freezes or silently crashes the Editor
- Microsoft Surface Device freezes when detaching and reattaching physical keyboard attachment to a Microsoft Surface device in Standalone Player for Windows
- Shadows are cast with artifacts on GameObjects when the light type is set to Point
Add comment