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0
votes
By Design

Increased amount of draw call batches between 5.0 and 5.3

Graphics - General

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Apr 05, 2016

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Version/s: 5.3.2f1

How to reproduce: 1. Open project from case 785790 2. Open scene Maps/Scenes/Terminal_DM.unity 3. Play the scene - Note the large ... Read more

1
votes
Fixed

Deleting large number of objects crashes Unity at UndoBase::DetermineUnd...

Assets Management

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Apr 05, 2016

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Version/s: 5.3.4p1

Steps to reproduce: 1. Open attached project "785775.zip" 2. Open scene "BootScene" 3. In hierarchy, notice "wand_gateway" object 4... Read more

0
votes
Duplicate

[VR] Reflections don't work with deferred rendering + stereo single-pass

VR

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Apr 04, 2016

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Version/s:

Currently reflections don't work when using deferred rendering with stereo single-pass enabled. You can use the project in this bug... Read more

7
votes
Won't Fix

[Multi display] Unresponsive UI in second screen with different resolution

Deployment Management

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Apr 04, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Download and open the attached project 2. Set second monitor different resolution from monitor 1 (eg. 1366 x ... Read more

1
votes
Fixed

[Android] When screen resolution is changed there is a frame with graphi...

Android

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Apr 04, 2016

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Version/s: 5.3.4p1

Reproduction steps: 1) Open attached project "ResolutionChangeBug" 2) Build scene "Test" for Android 3) Run on a device --- Every se... Read more

2
votes
Fixed

Changing to lower Texture Quality breaks baked lighting

Graphics - General

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Apr 04, 2016

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Version/s: 5.3.4p2

When changing Quality Levels at runtime, if the new quality setting has a lower Texture Quality level, then all baked lighting for i... Read more

0
votes
Fixed

Camera preview loses its depth test when changing between game and scene...

Camera

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Apr 04, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Download and import attached project. (CameraPreview_Strip.zip) 2. Open scene: Classic_E06_F01 3. Select cam... Read more

0
votes
By Design

[Native plugin] CreateExternalTexture on GLCore returns only pink colour

OpenGL

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Apr 04, 2016

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Version/s: 5.4.0b12

Reproduction steps: 1. Open user's project 2. Open scene "MMTSample" - /MobileMovieTexture/MMTUnity/Assets/MobileMovieTexture/Scenes... Read more

0
votes
Won't Fix

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