Search Issue Tracker
[VR] Billboard particles in right eye don't change position after initia...
Steps to reproduce: 1. Download and open attached project "ParticleTest.zip" 2. Open scene "particletest" 3. Make sure VR mode is on... Read more
[GPUInstancing][FrameDebugger] Preview is not shown for instanced mesh
Steps to repro: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Notice that there are 5 cubes in the scene, 4 of them ... Read more
Adding components to objects in Asset Bundles causes crash on Unload
Steps to reproduce: 1. Open attached project 2. Open "test" scene 3. Run the scene 4. Stop the scene 5. Notice Unity crashing on bun... Read more
Function overloading with and optional arguments
An odd C# behaviour in our editor. Steps to reproduce: - Create two functions in a file like: private void TestFunc(object valu... Read more
No preview in Game View on most stages using Frame Debugger
How to reproduce: 1. Open the attached project and the "Broken Framedebugger" scene in it. 2. Open Frame Debug window and Enable it... Read more
Crashed in ApplyMaterialPassWithCache when using custom Fonts
Steps to reproduce: 1) Download attached project " BugReport.zip " and open in Unity. 2) Observe crash. If you wasn't able to crash... Read more
New DLL is not updated and old version is used instead of the new one un...
Might be related to plugins given the DLL issue Steps to reproduce: 1. Open the attached project (UnityOSXBundleIssue.tar.gz) 2. O... Read more
[UNET] Disconnected host can't reconnect to new host in matchmaking with...
Steps to reproduce: 1. Open attached project in Unity and in explorer 2. Find and run "Run.exe" (build) in explorer and press 'Play'... Read more
AddComponent with MonoBehaviour is not allowed error
Steps to reproduce: 1. Open the attached project. 2. Open scene 'TestScene'. 3. Press Play. The user is using a custom plugin for ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes
- [Windows] About Unity Window needs to be opened twice to adapt to resolution
- NullReferenceException and temporary graph corruption after entering playmode if output node connection was changed
- Sprite Renderer with Animation does not reflect Sprite changes in the Scene when switching Mask Interaction
- User is redirected to a non-existing online documentation link when clicking on "?" help button inside Inspector window while Animator Override Controller is selected