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BuildPipeline.BuildPlayer throws "Opening file failed" if path is withou...
Make sure to have Mac target support installed to reproduce this issue. Reproduction steps: 1. Open the attached project 2. Sselect... Read more
GUI captions flickering when button is getting 'pressed' with raycast
To reproduce: 1) Open attached in edit project and scene_vr.unity scene 2) Play scene 3) Select 'Cube' object and drag it down in sc... Read more
GUI.Toolbar offset in PropertyDrawer in ScrollView
Steps to reproduce: 1. Download and open attached project "GUI_Toolbar.zip" 2. Make sure Inspector window is small enough to have sc... Read more
[Metal] API provides 32-bit depth texture when a 16-bit texture is expected
How to reproduce: 1. Open attached project 2. Build to iOS 3. Open in Xcode 4. In Xcode, go to Product -> Scheme -> Edit Scheme... ... Read more
Sign in always fails under proxy
1. What happened Under network environment using proxy, user can never be able to sign in. 2. How we can reproduce it. start Unity ... Read more
[iOS] XCode throws compile error with System.IntPtr in .dll
1. Open attached project 2. Build to iOS with IL2CPP 3. XCode will fail building Read more
Screen Space - Overlay Canvas can be moved on Z axis in scene view
Steps to reproduce: 1. Download and open the attached project 2. Open Scene "Main" 3. Try to move Canvas in scene view with Z axis a... Read more
[tvOS] Build and Run doesn't work on Apple TV with XCode 7.3
1. Create new project 2. Build and Run to tvOS 3. XCode will open and nothing will happen If XCode 7.2 is used then it will start b... Read more
Unity Freezes while recompiling the script
To reproduce the issue follow the steps: 1. Go to Windows tab and open REX extension 2. Play scene 3. Write any expression into REX ... Read more
RectTransform changes its position if unparenting from scaled parent
Steps to reproduce: 1. Open attached project 2. Open scene "BugTest" 3. Run scene 4. In console, notice two outputs. First is the R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects