Search Issue Tracker
Fixed in 5.4.0
Votes
12
Found in
5.4.0b22
Issue ID
807558
Regression
No
[VR] Billboard particles in right eye don't change position after initialization
Steps to reproduce:
1. Download and open attached project "ParticleTest.zip"
2. Open scene "particletest"
3. Make sure VR mode is on in player settings
4. Play the scene
Actual result: Billboard particles on the right eye are not seen correctly (position is not updated according to the movement of the head)
Expected result: Particles move the same in both eyes
Tested and reproduce on:
Windows 10
Unity 5.4.0b23, 5.5.0a2
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
gabosgab
Jul 04, 2016 22:31
I can also confirm that the issue appears to go away when you turn off shadows on lights for some strange reason.
gabosgab
Jul 04, 2016 21:41
I'm able to reproduce this on Unity 5.4 b24 as well. Can you host the project publicly so I can confirm it on my rig as well?