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Errors when selecting a ScriptableObject asset
How to reproduce: 1. Open the attached project "Upgrader Test.zip" 2. Select Assets/Animancer Upgrader v7.0.asset 3. In the dialog b... Read more
Colored pixel artifacts are visible when inspecting a Tile Palette
How to reproduce: 1. Open the user-submitted project 2. Open and observe the Tile Palette window (Window > 2D > Tile Palette) Expec... Read more
[IMGUI] EditorGUILayout.MaskField shows wrong options and doesn't act li...
How to reproduce: 1. Open the "case_1359256" 2. Open the "Custom Window" custom EditorWindow 3. Observe the "Mask1" field's options ... Read more
Crash when entering Play Mode if a ScriptableObject Resource is loaded a...
Reproduction steps: 1. Open the attached "Test.zip" project 2. Select the "Test" ScriptableObject in Assets > Resources 3. Enter Pla... Read more
[iOS] Xcode builds contain a reference to profile.json
Reproduction steps: 1. Create and open a new project 2. Switch the platform to iOS 3. Build the project to Xcode 4. In the Navigator... Read more
No warning dialog is thrown when removing the last element if 2 GOs sele...
How to reproduce: 1. Open attached project "case_941.zip" 2. Open "Sample" scene 3. Select "Test" and "Test2" GameObjects in the Hie... Read more
Instantiation prefab asset into Hierarchy via Drag&Drop is rejected
Steps: 1. Create a new project 2. Add Cube and convert it to prefab 3. Drag the prefab asset from Project Browser to Hierarchy ==> D... Read more
SetScriptingDefineSymbolsForGroup does not set specified symbols for scr...
Steps to reproduce: 1. Open users attached project 2. Press Bug>Reproduce 3. Open Edit>Project Settings>Player>Other Settings 4. Obs... Read more
[MacOS] Mouse cursor Y position is inverted when using Mouse.current.War...
How to reproduce: 1. Open the attached project (WarpCursorTest.zip) 2. Open Scenes/SampleScene 3. Enable "Maximize on Play" in the G... Read more
System.Memory ReadOnlySpan() method is not supported and throws an error...
Reproduction steps: 1. Open the user's attached project 2. Observer the Console Expected result: The are no errors in the Console A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Events added to a ScriptableObject are not invoked if they are added in Edit mode and their Call State is set to "Runtime Only"
- The Visual Effect GPU Event is forced into sleep until another Event is sent when the visual effect consists of two particle systems that communicate with Trigger Event set to On Die
- Nativeplugin Vulkan image gets deleted while in use and AccessTexture returns an invalid texture causing a crash or corruption when QualitySettings.anisotropicFiltering is called
- Error "DllNotFoundException: __Internal assembly:<unknown assembly> type:<unknown type> member:(null)" when attaching a managed debugger for the build of a specific project with Mono Scripting Backend
- Unable to select UI Toolkit Foldout element when using a gamepad controller