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UI Button stuck in the 'pressed' state if the mouse is moved off the but...
How to reproduce: 1. Open the attached project and the only scene in it. 2. Play the scene, click on the button and slide the point... Read more
[Standalone] Screen.fullScreen fullscreen mode switches incorrectly afte...
Steps to reproduce: 1) Download attached project "New Unity Project.zip" and open in Unity. 2) Build project for Windows standalone... Read more
Initializing global MonoBehaviour using new keyword causes Unity to crash
Reproduction steps: 1. Open user attached project "Main" scene. Notice Unity is crashing 2. Comment Line 14 in CloudGen.cs script ... Read more
[WSA] SerializationBinder missing from mscorlib
Unable to build Universal 10 with .NET scripting backend, "SerializationBinder" missing from mscorlib. Repro steps: 1. open project... Read more
[Sockets] Can't open dual (IPv6+IPv4) socket
Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Run it 4. Notice error: SocketException: An unknown, invalid,... Read more
Light probes cause first light's diffuse to be ignored if baked GI is of...
Steps to reproduce: 1. Open the attached project. 2. Open the 'Main' scene. 3. Observe the lighting in the scene. 4. Go to 'Lightin... Read more
[iOS] Terrain displayed incorrectly if camera depthTextureMode is set to...
Steps to reproduce: 1) Open the attached project. 2) Build the 'Test' scene for iOS. 3) Deploy to a iOS device via Xcode. 4) Run the... Read more
[JS] Unity crashes at ScriptingGetComponentsOfTypeFromGameObjectFastPath...
Steps to reproduce: 1. Open attached project 2. Open scene "scene1" 3. Run it and press space key - Unity crashes at ScriptingGetCo... Read more
[iOS] Game crashes when triggering events
Steps to reproduce: 1) Open the attached project. 2) Deploy to a device via Xcode. 3) Launch the app. 4) Enter the helicopter miniga... Read more
If statements are not working in shaders with OpenGLES3 Graphics API
Reproduction steps: 1) Open user's attached project 2) Make sure that inside "PlayerSettings" Graphics APIs selected OpenGLES3 3) Bu... Read more
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