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'MapMagic World Generator' A$ package fails to generate terrain
1. What happened'MapMagic World Generator' demo scene fails to generate terrain in 2017.1.0b1. There's DemoScene that, on Play, stuc... Read more
[Linux Editor] Most of the items in 'Window' menu dropdown become unavai...
When 'Window' dropdown is expanded after entering play mode, most of its items are unavailable. Steps to reproduce:1) Open any proje... Read more
[Android] [Video Player] Black screen if streaming a video in release mo...
Steps to reproduce: 1) Download attached project ' VideoTestProject.zip' and open in Unity2) Open Build Settings and make sure Devel... Read more
Type [ProceduralMaterial] cannot compile on WebGL and is not stripped
When trying to compile a build with a script that contains the type "ProceduralMaterial" (substances) to WebGL it will through a mis... Read more
Animator.SetLayerWeight CPU usage is increased compared to 5.5
Steps to reproduce:1. Download 903687_repro.zip and open "test" scene2. Open profiler and enter play mode3. In Profiler check Behavi... Read more
[New Scripting Runtime] Errors on switching from the new runtime to the ...
1. What happenedFor 'Chronos - Time Control' A$ package, when switching from New Runtime to Stable, after Editor restart and project... Read more
Blue line briefly flickers when moving mouse in Sprite Editor "Edit Outl...
Blue line briefly flickers when moving mouse in Sprite Editor "Edit Outline" mode, OSX Metal only 1. Create any project in 2D on OSX... Read more
Native Plugin forces Editor and Build to freeze/crash on quit
Steps to reproduce: On 5.6.x and up to 2017.1.0a51. Open user attached project2. Press play3. Stop play mode and exit Unity4. Editor... Read more
Errors being produced when deleting last Quality level or adding the new...
How to reproduce:1. Open new Unity project2. Go to Edit --> Project Settings --> Quality3. Delete all the quality levels and t... Read more
ClosestPointOnBounds() returns closest point IN bounds
The function "collider.ClosestPointOnBounds()" is misleading since it gives you a point inside bounds not on bounds (on = contact, i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor