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Fix in review

Votes

1

Found in

5.6.0f3

Issue ID

903687

Regression

Yes

Animator.SetLayerWeight CPU usage is increased compared to 5.5

Profiling

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 3Workaround is possible

Steps to reproduce:
1. Download 903687_repro.zip and open "test" scene
2. Open profiler and enter play mode
3. In Profiler check BehaviourUpdate->SetWeightTest.Update()

Expected results: CPU usage should be around 0.2% same as in Unity 5.5
Actual results: CPU usage is around 2% also some times CPU usage spikes up to 15%

Reproduced with: 2017.1.0b1, 5.6.0p2, 5.6.0b1
Not reproducible with:5.5.3p2

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