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TerrainToMesh is unusable in 5.4.0b24
In 5.4.0b24 is impossible to generate anything with TerratinToMesh in a Mac due to a UI issue. Screenshots are attached. The develo... Read more
Global axis shows wrong direction
Steps to reproduce: 1. Open "Example1.zip" attached project. 2. Select global axis in "123" scene. 2. Rotate cube with transform too... Read more
[iOS] Unity splash screen is not shown on low end iOS devices when at le...
Steps to reproduce: 1. Open attached project 2. Make sure 'Show Unity Splash Screen' is enabled in iOS player settings 3. Build for... Read more
SetActive inside OnDestroy crashes at Unity::GameObject::IsActive
Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Run it 4. In game view's top-left corner click "Destroy" 5. Ex... Read more
[SinglePassStereo] SPS only renders into one eye when GUI elements are used
Split screen stereo in Game view only shows a single eye's viewport for scenes that contain a GUI Texture or GUI Text when Single-Pa... Read more
[SinglePassStereo] GUI elements only appear in right eye using SPS
With Single-Pass Stereo enabled GUI Text and GUI Texture objects only appear in the right eye in a DK2 headset. Read more
[SinglePassStereo] Refracted object seems to move as you turn your head
Using a DK2 headset with Single-Pass Stereo enabled stationary objects seen through refractive glass appear to move coincident with ... Read more
Identical file GUIDs are not changed if Library folder is missing
Steps to reproduce: 1. Create a new project 2. Create a directory "A" in 'Assets' using the editor 3. Close unity 4. Delete 'Lib... Read more
[Android][iOS] Thread.MemoryBarrier() does not prevent instruction reord...
Reproduction steps -------------------------- 1) Open attached project "MemoryBarrierRepro" 2) Build scene "testScene" for Android/i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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