Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.3.5f1
Issue ID
810565
Regression
No
SetActive inside OnDestroy crashes at Unity::GameObject::IsActive
Steps to reproduce:
1. Open attached project
2. Open scene "test"
3. Run it
4. In game view's top-left corner click "Destroy"
5. Exit play mode
- Unity crashes
Note: Sometimes whole system/machine freezes
Reproduced with: 5.1.4f1, 5.2.4f1, 5.3.5p6, 5.4.0b24, 5.5.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings when warming up shaders with GraphicsStateCollection
- Color and Location fields disappear when removing gradient marker in the HDR gradient Editor (linear) window
- Create Node window appears on the top left corner of the Editor when opening window with space keyboard shortcut after selecting a Context
- HasCharacters() returns false when checking Emojis using surrogate pairs, despite characters being present in the Font Asset
- An error is thrown when building AssetBundles with DisableWriteTypeTree and StripUnityVersion flags
Add comment